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Roblox misses on top and bottom, shares dip 12%

Roblox misses on top and bottom, shares dip 12%
$Roblox (RBLX.US)$ reported results on Tuesday that missed analyst estimates on the top and bottom lines.
Here's how the company did:
Loss per share: 30 cents vs. 21 cents expected, according to a survey of analysts polled by Refinitiv.
Revenue: $639.9 million vs. $644.4 million expected, according to Refinitiv.
Roblox reported 52.2 million average daily active users, about a million shy of the StreetAccount consensus.
The company took a "significant COVID bump" in Q4 but have been making sequential improvements since, it says. While the quarterly bookings fell, the June total toward the end of the quarter was up 8% year-over-year to $217M (or up 12% adjusting for currency). May bookings had fallen 9% year-over-year, it said.
“We are driving record levels of users and engagement globally as we execute on our innovation roadmap and broaden the appeal of Roblox across geographies and age groups,” said CEO David Baszucki. “We continue to make progress on key operational and product initiatives to enhance the long-term value of the Roblox platform.”
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