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$NVIDIA (NVDA.US)$ is releasing its Q3 FY24 earnings on November 21 after the bell. ![]()
How will the market react to the company's quarterly results? Vote your answer to participate!
Rewards
● An equal share of 10,000 points: For mooers who correctly guess the price range of $NVIDIA (NVDA.US)$'s opening price at 9:30 AM ET on November 22 (e.g., If 50 mooers make a correct guess, they will get 200 points each!)
(Vote wil...
How will the market react to the company's quarterly results? Vote your answer to participate!
Rewards
● An equal share of 10,000 points: For mooers who correctly guess the price range of $NVIDIA (NVDA.US)$'s opening price at 9:30 AM ET on November 22 (e.g., If 50 mooers make a correct guess, they will get 200 points each!)
(Vote wil...
![NVIDIA's Q3 FY24 Earnings Preview: Grab rewards by guessing the opening price!](https://ussnsimg.moomoo.com/77777008/editor_image/137192e9a70e3174bd2b8b80a7ba49e9.jpg/thumb)
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$Alibaba (BABA.US)$ is releasing its Q2 FY2024 earnings on November 16 before the bell.
How will the market react to the company's quarterly results? Vote your answer to participate!
Rewards
● An equal share of 1,000 points: For mooers who correctly guess the price range of $Alibaba (BABA.US)$'s opening price at 16:00 PM ET November 16 (e.g., If 50 mooers make a correct guess, each of them will get 20 points.)
(Vo...
How will the market react to the company's quarterly results? Vote your answer to participate!
Rewards
● An equal share of 1,000 points: For mooers who correctly guess the price range of $Alibaba (BABA.US)$'s opening price at 16:00 PM ET November 16 (e.g., If 50 mooers make a correct guess, each of them will get 20 points.)
(Vo...
![Alibaba Group Q2 FY24 Earnings Preview: Grab rewards by guessing the closing price!](https://ussnsimg.moomoo.com/77777008/editor_image/715bf8a7660e384a94f79a025e61fca6.jpg/thumb)
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US stocks closed: the three major indexes collectively closed down, and the NASDAQ fell more than 1%
$Invesco QQQ Trust (QQQ.US)$ The U.S. stock market opened higher and went lower, continuing the recent decline. All the three major stock indexes closed lower, and the NASDAQ fell more than 1%. At the close, it was 10.5% lower than the historical closing high set in November last year, entering the technical correction range. As of the close, the Dow Jones index fell 0.96% to 35028.65; The S & P 500 i...
$Invesco QQQ Trust (QQQ.US)$ The U.S. stock market opened higher and went lower, continuing the recent decline. All the three major stock indexes closed lower, and the NASDAQ fell more than 1%. At the close, it was 10.5% lower than the historical closing high set in November last year, entering the technical correction range. As of the close, the Dow Jones index fell 0.96% to 35028.65; The S & P 500 i...
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Always apply a 90-10 concept to your portfolio;
Remember, investing is NOT trading
Investing = 5 years and above wealth growth
Trading = Gambling on the momentum
90% Long term investment holds
Examples:
- Total market fund like $Vanguard S&P 500 ETF (VOO.US)$ $iShares Core S&P 500 ETF (IVV.US)$ $SPDR Portfolio S&P 500 ETF (SPLG.US)$
To always own a part of the momentum in this bullish market that always only go up
- Dividend growth stocks
Do your own...
Remember, investing is NOT trading
Investing = 5 years and above wealth growth
Trading = Gambling on the momentum
90% Long term investment holds
Examples:
- Total market fund like $Vanguard S&P 500 ETF (VOO.US)$ $iShares Core S&P 500 ETF (IVV.US)$ $SPDR Portfolio S&P 500 ETF (SPLG.US)$
To always own a part of the momentum in this bullish market that always only go up
- Dividend growth stocks
Do your own...
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Fieryfury
liked
A video published yesterday by Inspired by Iceland, a marketing campaign for Icelandic tourism, takes aim at a Mark Zuckerberg video released in October announcing Facebook's name change to Meta. In it, Zuckerberg hypes the so-called "metaverse," a virtual world that "will be the successor to the mobile internet." ![]()
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If the goal was to get people talking about Iceland, a new tourism video is more than succeeding.![]()
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The metaverse's defining quality, said Zuckerberg, is "the feeling of presence … like you're there with other people."![]()
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The video extolls Iceland's "completely immersive" experiences, such as its real rocks, real humans and "skies you can see with your eyeballs."![]()
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Reactions to the video were overwhelmingly positive, with people praising the "Olympic-level trolling" by Iceland officials, and many expressing a desire to visit.
Mooers, would you like to visit Iceland after watching this video?![]()
![]()
![]()
If the goal was to get people talking about Iceland, a new tourism video is more than succeeding.
The metaverse's defining quality, said Zuckerberg, is "the feeling of presence … like you're there with other people."
The video extolls Iceland's "completely immersive" experiences, such as its real rocks, real humans and "skies you can see with your eyeballs."
Reactions to the video were overwhelmingly positive, with people praising the "Olympic-level trolling" by Iceland officials, and many expressing a desire to visit.
Mooers, would you like to visit Iceland after watching this video?
![Metaverse? Welcome to 'Icelandverse'!](https://ussnsimg.moomoo.com/8334661617436459678.png/thumb)
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Q&A is a session under a company's earnings conference that institutional and retail investors ask some most-concerned questions to the management. On this page, you may discover info that might affect the stock price in the following weeks. $Tencent (TCEHY.US)$ $TENCENT (00700.HK)$
Attitudes: management is proactively embracing the new regulatory environment, which should contribute to a more sustainable development path for the industry.
Products: Wild Rift successfully reactivated an enlarged League of Legends user base by extending the authentic PC experience to mobile devices. In October 2021, it ranked second by DAU among all mobile games in China.
The number of active Mini Programs increased by over 40% year on year.
How would you assess your positioning in the Metaverse, the next iteration of the Internet?
So on Metaverse, I think this is actually sort of a very exciting but a little bit big concept. And as a result, we felt it's going to be an opportunity that really add the growth to the existing industries. For example, it will be an addition to the gaming industry. It will also be an addition to the social networking industry. And in some cases, when you have real-life applications like business applications, it actually also can be a growth engine for that industry too. So all in all, we felt that we have a lot of tech and capability building blocks that will allow us to approach the Metaverse opportunity through the multiple pathways we talked about.
How should we look at regulatory stance in terms of Metaverse given the heavy focus on addiction issue on the games side of the world?
In terms of any service, you just have to be compliant in the different territories that you operate, right? So for the global market, there will be a set of regulations. For the China market, there will be another set of regulations. But we felt it's not fundamentally averse to the development of Metaverse. Metaverse in itself will be tech-driven. As James talked about, there's a lot of technologies that's related to the development of games as well as for the Metaverse. And as a result, the Chinese government will be in support of the development of such technologies as long as the user experience is actually provided under the regulatory framework.
You discussed some of the challenged verticals such as education, games and insurance and whatnot. I was wondering if you can share a little bit more on how much do these verticals contribute to the advertising business?
In terms of making up for weakness, we commented that we expect weakness to persist for several quarters. So I want to emphasize the adjective several, which is not something that we believe will return to prior trends immediately. In terms of how much those categories contribute, then directionally speaking, games would be in the low to mid-teens. Education has dropped to the low single digits now, and insurance is a subset of finance but, again, will be a low single-digit percentage. In terms of categories that are relatively healthier, then financial services, ex insurance, and personal care products and clothing, food and beverage.
On the online game front, in particular, for overseas expansion, can you discuss what are some of the challenges you may anticipate amid our overseas expansion efforts for online game?
Just to touch on two that are front of mind at the moment. One is the war for talent. We believe that the game industry is really a talent-driven industry. And so we spend a lot of time at our own studios and also working with our investee and daughter studios working on the most appropriate compensation plans. And each situation is a little bit different. And we think we're there, and we can remain in that good position going forward because it is something we spend a great deal of time and energy on. Another issue for the game industry, because I believe that's front of mind for the industry as a whole in mobile games, the app stores take a bigger profit pool than the game developers do.
On WeChat, Mini Programs, and the eCommerce GMV growth there and the ads growth there. If we could get an update on how that's contributing to the advertising growth?
So on Mini Programs, in terms of GMV and ads growth, I think that overall message we want to tell you is it remains healthy and strong. And as long as the trend is intact, we don't talk about the specific numbers this time around. And you can see the number of Mini Programs have actually increased 40%, which means that it's actually a very vibrant ecosystem, covering an increasing number of different industries and types of applications. And this is exactly one of the key drivers behind the strong growth of GMV and ads growth. So that's sort of what we do want to share with you this time around.
Regarding your new versions of the CRM, SaaS, CDN. It seems like you will be launching a new version by the end of this year to provide a deeper integration between the Tencent Meeting and also the WeCom. So how should we think about this upcoming online advertising opportunity?
It is a good observation that we're actually starting to integrate more among our different enterprise facing SaaS. And there will be more integration between WeCom and Tencent Meeting and Tencent Docs and CDN and potentially other SaaS as well. And WeCom also provide a link into the WeChat ecosystem, right? So I would say there's fundamental benefits for these different SaaS apps to be talking to each other, and that actually sort of provide a more unified experience for anyone, any enterprise customer who wants to use one or two or many of our SaaS applications. And then in terms of being able to connect these SaaS to the consumers within Weixin in a controlled and secured way is actually very helpful, both for the enterprise as well as for the consumers so that they can actually get served by the different businesses in a well-protected manner.
This article is a script from the Q&A session of TCEHY's earnings call on Nov 10. In order to facilitate reading, we have made appropriate cuts. If you want to know more details, you can click here to re-watch the earnings call.
Attitudes: management is proactively embracing the new regulatory environment, which should contribute to a more sustainable development path for the industry.
Products: Wild Rift successfully reactivated an enlarged League of Legends user base by extending the authentic PC experience to mobile devices. In October 2021, it ranked second by DAU among all mobile games in China.
The number of active Mini Programs increased by over 40% year on year.
How would you assess your positioning in the Metaverse, the next iteration of the Internet?
So on Metaverse, I think this is actually sort of a very exciting but a little bit big concept. And as a result, we felt it's going to be an opportunity that really add the growth to the existing industries. For example, it will be an addition to the gaming industry. It will also be an addition to the social networking industry. And in some cases, when you have real-life applications like business applications, it actually also can be a growth engine for that industry too. So all in all, we felt that we have a lot of tech and capability building blocks that will allow us to approach the Metaverse opportunity through the multiple pathways we talked about.
How should we look at regulatory stance in terms of Metaverse given the heavy focus on addiction issue on the games side of the world?
In terms of any service, you just have to be compliant in the different territories that you operate, right? So for the global market, there will be a set of regulations. For the China market, there will be another set of regulations. But we felt it's not fundamentally averse to the development of Metaverse. Metaverse in itself will be tech-driven. As James talked about, there's a lot of technologies that's related to the development of games as well as for the Metaverse. And as a result, the Chinese government will be in support of the development of such technologies as long as the user experience is actually provided under the regulatory framework.
You discussed some of the challenged verticals such as education, games and insurance and whatnot. I was wondering if you can share a little bit more on how much do these verticals contribute to the advertising business?
In terms of making up for weakness, we commented that we expect weakness to persist for several quarters. So I want to emphasize the adjective several, which is not something that we believe will return to prior trends immediately. In terms of how much those categories contribute, then directionally speaking, games would be in the low to mid-teens. Education has dropped to the low single digits now, and insurance is a subset of finance but, again, will be a low single-digit percentage. In terms of categories that are relatively healthier, then financial services, ex insurance, and personal care products and clothing, food and beverage.
On the online game front, in particular, for overseas expansion, can you discuss what are some of the challenges you may anticipate amid our overseas expansion efforts for online game?
Just to touch on two that are front of mind at the moment. One is the war for talent. We believe that the game industry is really a talent-driven industry. And so we spend a lot of time at our own studios and also working with our investee and daughter studios working on the most appropriate compensation plans. And each situation is a little bit different. And we think we're there, and we can remain in that good position going forward because it is something we spend a great deal of time and energy on. Another issue for the game industry, because I believe that's front of mind for the industry as a whole in mobile games, the app stores take a bigger profit pool than the game developers do.
On WeChat, Mini Programs, and the eCommerce GMV growth there and the ads growth there. If we could get an update on how that's contributing to the advertising growth?
So on Mini Programs, in terms of GMV and ads growth, I think that overall message we want to tell you is it remains healthy and strong. And as long as the trend is intact, we don't talk about the specific numbers this time around. And you can see the number of Mini Programs have actually increased 40%, which means that it's actually a very vibrant ecosystem, covering an increasing number of different industries and types of applications. And this is exactly one of the key drivers behind the strong growth of GMV and ads growth. So that's sort of what we do want to share with you this time around.
Regarding your new versions of the CRM, SaaS, CDN. It seems like you will be launching a new version by the end of this year to provide a deeper integration between the Tencent Meeting and also the WeCom. So how should we think about this upcoming online advertising opportunity?
It is a good observation that we're actually starting to integrate more among our different enterprise facing SaaS. And there will be more integration between WeCom and Tencent Meeting and Tencent Docs and CDN and potentially other SaaS as well. And WeCom also provide a link into the WeChat ecosystem, right? So I would say there's fundamental benefits for these different SaaS apps to be talking to each other, and that actually sort of provide a more unified experience for anyone, any enterprise customer who wants to use one or two or many of our SaaS applications. And then in terms of being able to connect these SaaS to the consumers within Weixin in a controlled and secured way is actually very helpful, both for the enterprise as well as for the consumers so that they can actually get served by the different businesses in a well-protected manner.
This article is a script from the Q&A session of TCEHY's earnings call on Nov 10. In order to facilitate reading, we have made appropriate cuts. If you want to know more details, you can click here to re-watch the earnings call.
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$Silverlake Axis (5CP.SG)$ I am still holding at a loss....will keep.holding...hidden gem. dyodd.
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