Subhasini
留下了心情
$Marathon Digital (MARA.US)$
我有个方法让他大涨 前提是你们要怎样报答我?我现在all in 做空他肯定就涨了信不信?
我有个方法让他大涨 前提是你们要怎样报答我?我现在all in 做空他肯定就涨了信不信?
8
9
Subhasini
留下了心情
$Marathon Digital (MARA.US)$ this is the perfect storm stock can be 40 than good earnings 45 triggering a massive short covering
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Subhasini
参与了投票
奖励
● 同等份额 1,000 点积分: 对于正确猜测的摩托车爱好者 AAPL 收盘价区间 开启 美国东部时间8月4日 通过 美国东部时间8月4日下午 2:30 (例如,如果50个mooer们做出正确的猜测,他们每人将获得20点积分。)
● 专享 300 点积分: 对于关于分析的热门文章的作者 苹果的 收益预览作为灵感奖励。
*根据帖子质量、原创性和用户参与度进行选择。
注意: 1.Rewa...
● 同等份额 1,000 点积分: 对于正确猜测的摩托车爱好者 AAPL 收盘价区间 开启 美国东部时间8月4日 通过 美国东部时间8月4日下午 2:30 (例如,如果50个mooer们做出正确的猜测,他们每人将获得20点积分。)
● 专享 300 点积分: 对于关于分析的热门文章的作者 苹果的 收益预览作为灵感奖励。
*根据帖子质量、原创性和用户参与度进行选择。
注意: 1.Rewa...
已翻译
![苹果23财年第三季度收益预览:通过猜测收盘价来获得奖励!](https://ussnsimg.moomoo.com/77777008/editor_image/953d53244b5c34d0b41bf432b7da9c22.png/thumb)
90
105
Subhasini
参与了投票
Subhasini
参与了投票
奖励
● 同等份额 1,000 点积分: 对于能正确猜出的 mooers 来说 AMD 的 收盘价区间 开启 美国东部时间8月2日 通过 美国东部时间8月2日下午 2:30 (例如,如果50个mooer们做出正确的猜测,他们每人将获得20点积分。)
● 专享 300 点积分: 对于关于分析的热门文章的作者 AMD 的 收益预览作为灵感奖励。
*根据帖子质量、原创性和用户参与度进行选择。
注意: 1。奖励...
● 同等份额 1,000 点积分: 对于能正确猜出的 mooers 来说 AMD 的 收盘价区间 开启 美国东部时间8月2日 通过 美国东部时间8月2日下午 2:30 (例如,如果50个mooer们做出正确的猜测,他们每人将获得20点积分。)
● 专享 300 点积分: 对于关于分析的热门文章的作者 AMD 的 收益预览作为灵感奖励。
*根据帖子质量、原创性和用户参与度进行选择。
注意: 1。奖励...
已翻译
![AMD 2023 年第二季度收益预览:通过猜测收盘价来获得奖励!](https://ussnsimg.moomoo.com/77777008/editor_image/ce9069df1b063e66ad9976e772d0b2d7.png/thumb)
58
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Subhasini
评论了
$英伟达 (NVDA.US)$ I contend that Nvidia's revenue growth momentum in Q3 could remain at elevated levels. The chipmaker generates revenue from essentially five end markets, out of which its gaming and data center markets collectively account for over 83% of the company's total revenue. Interestingly, both these segments are experiencing their respective share of positive catalysts that can drive the overall company's sales to new highs.
In the gaming segment, Nvidia launched Lite Hash Rate (or LHR) cards in May earlier this year. These cards offer reduced crypto mining performance so that only actual gamers are interested in buying these cards and their supplies aren't overrun by miners. Since this entirely new line of SKUs, and the supplies ramped up throughout Q3, it's likely going to boost Nvidia's gaming revenue on a sequential basis.
Secondly, GPU prices remained at elevated levels throughout the quarter. Sure, there were some fluctuations but the list prices, overall, trended up during the quarter. These incremental dollars are likely going to boost Nvidia's gaming revenue in Q3. The current list prices are significantly higher compared to the levels seen last quarter, and if these prices prevail, then Nvidia's gaming segment stands to benefit in Q4 as well.
Lastly, the chart above highlights that Nvidia's revenue under its gaming segment is typically stronger in Q3's, compared to prior Q2's, due to cyclical factors. So, overall, I estimate the segment's revenue to rise higher by roughly single digits (~8%) sequentially and amount to $3.3 billion in Q3.
Its data center segment seems well poised to post a yet another record high. Its A30 and A10 server GPU cards were launched in April and its management disclosed in their Q2 earnings call that these new inference cards were instrumental in driving data center sales to record levels. Around the same timeline, the chipmaker stared shipping its BlueField 2 DPU accelerators to better compete with $英特尔 (INTC.US)$ , $赛灵思 (XLNX.US)$ and $博通 (AVGO.US)$ . Since B2B qualification cycles are typically long, I expect the sales momentum for these new products to build up during Q3 and Q4 (like here). I estimate this segment will register a moderate sequential growth of mid-single digits (~5%) and its Q3 revenues would amount to $2.48 billion.
Its other remaining three end-markets, namely professional visualization, auto and OEM/IP, don't have material catalysts lined up that would cause a notable fluctuation in their revenue. Hence, I estimate them to more or less remain flat quarter on quarter. This brings us to a company-wide record revenue of $6.87 billion, which would be up 45% year over year and up 5.6% sequentially. Coincidentally, my estimate lines up with the Street's estimates spanning from $6.8 billion to $6.96 billion.
In the gaming segment, Nvidia launched Lite Hash Rate (or LHR) cards in May earlier this year. These cards offer reduced crypto mining performance so that only actual gamers are interested in buying these cards and their supplies aren't overrun by miners. Since this entirely new line of SKUs, and the supplies ramped up throughout Q3, it's likely going to boost Nvidia's gaming revenue on a sequential basis.
Secondly, GPU prices remained at elevated levels throughout the quarter. Sure, there were some fluctuations but the list prices, overall, trended up during the quarter. These incremental dollars are likely going to boost Nvidia's gaming revenue in Q3. The current list prices are significantly higher compared to the levels seen last quarter, and if these prices prevail, then Nvidia's gaming segment stands to benefit in Q4 as well.
Lastly, the chart above highlights that Nvidia's revenue under its gaming segment is typically stronger in Q3's, compared to prior Q2's, due to cyclical factors. So, overall, I estimate the segment's revenue to rise higher by roughly single digits (~8%) sequentially and amount to $3.3 billion in Q3.
Its data center segment seems well poised to post a yet another record high. Its A30 and A10 server GPU cards were launched in April and its management disclosed in their Q2 earnings call that these new inference cards were instrumental in driving data center sales to record levels. Around the same timeline, the chipmaker stared shipping its BlueField 2 DPU accelerators to better compete with $英特尔 (INTC.US)$ , $赛灵思 (XLNX.US)$ and $博通 (AVGO.US)$ . Since B2B qualification cycles are typically long, I expect the sales momentum for these new products to build up during Q3 and Q4 (like here). I estimate this segment will register a moderate sequential growth of mid-single digits (~5%) and its Q3 revenues would amount to $2.48 billion.
Its other remaining three end-markets, namely professional visualization, auto and OEM/IP, don't have material catalysts lined up that would cause a notable fluctuation in their revenue. Hence, I estimate them to more or less remain flat quarter on quarter. This brings us to a company-wide record revenue of $6.87 billion, which would be up 45% year over year and up 5.6% sequentially. Coincidentally, my estimate lines up with the Street's estimates spanning from $6.8 billion to $6.96 billion.
![Segmented Impact](https://ussnsimg.moomoo.com/7091653921403949581.jpg/thumb)
![Segmented Impact](https://ussnsimg.moomoo.com/4526246918220967096.jpg/thumb)
![Segmented Impact](https://ussnsimg.moomoo.com/6121876715700788451.jpg/thumb)
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