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Gamelancer Media Makes Final Payment in Distribution Network Acquisition

Gamelancer Media Makes Final Payment in Distribution Network Acquisition

Gamelancer Media 支付了收购分销网络的最后一笔款项
Accesswire ·  2023/07/06 23:20

Gamelancer Media Secures Future Growth with Final Payment & is Focused on Expanding Its Global Digital Media Strategy

Gamelenger Media以最终付款确保未来增长&专注于扩大其全球数字媒体战略

TORONTO, ON / ACCESSWIRE / July 6, 2023 / Gamelancer Media Corp. (CSE:GMNG)(OTCQB:GAMGF)(FRA:P93) ("Gamelancer" or the "Company") a leading digital media, entertainment, production and distribution company, is pleased to announce that further to its press release dated April 14, 2022 regarding the acquisition of Gamelancer, Inc. pursuant to a stock purchase agreement dated March 21, 2022 (the "Purchase Agreement") between the Company and the former shareholders of Gamelancer, Inc. ("Former Gamelancer Shareholders"), the Company has made the final purchase price payment of an aggregate of USD$4,840,282.44 ("Final Payment") to the Former Gamelancer Shareholders, of which the Company has agreed with the Former Gamelancer Shareholders to settle an aggregate of USD$1,000,000 (C$1,333,333) of the Final Payment through the issuance of 13,333,334 common shares in the capital of the Company at a price of $0.10 per common share (the "Settlement"). The common shares issued pursuant to the Settlement are subject to a four-month hold period.

多伦多,于/ACCESSWIRE/2023年7月6日/Gamelenger Media Corp.(CSE:GMNG)(OTCQB:GAMGF)(FRA:P93)(“游戏玩家“或”公司“)一家领先的数字媒体、娱乐、制作和发行公司,高兴地宣布,继其于2022年4月14日发布的关于根据2022年3月21日的股票购买协议收购Gamelancer,Inc.的新闻稿(采购协议)本公司与Gamelancer,Inc.的前股东(“”前Gamelancer股东“),公司已支付最终收购价4,840,282.44美元(”最后一笔付款“),本公司已与前Gamelancer股东达成协议,通过发行13,333,334股普通股在公司资本中支付总计1,000,000美元(1,333,333加元)的最终付款,价格为每股普通股0.10美元(”安置点根据和解协议发行的普通股有四个月的持有期。

The common shares issued pursuant to the Settlement constituted a "related party transaction" as defined in Multilateral Instrument 61- 101 - Protection of Minority Securityholders in Special Transactions ("MI 61-101"), as insiders of the Company acquired an aggregate of 9,497,415 common shares. The Company is relying on the exemptions from the valuation and minority shareholder approval requirements of MI 61-101 contained in sections 5.5(b) and 5.7(1)(b) of MI 61-101, as the Company is not listed on a specified market and the fair market value of the common shares being issued to insiders in connection with the Settlement does not exceed $2,500,000, as determined in accordance with MI 61-101. The Company did not file a material change report in respect of the related party transaction at least 21 days before the issuance of the common shares, which the Company deems reasonable in the circumstances in order to complete the Settlement in an expeditious manner. The Settlement was approved by all independent directors of the Company.

根据和解协议发行的普通股构成多边文件61-101-在特别交易中保护少数股权持有人(“MI 61-101”)所界定的“关联方交易”,因为本公司内部人士共购入9,497,415股普通股。本公司依赖MI 61-101第5.5(B)及5.7(1)(B)节所载豁免遵守MI 61-101的估值及小股东批准规定,因为本公司并非于指定市场上市,而根据MI 61-101厘定,与和解有关而向内部人士发行的普通股公平市价不超过2,500,000美元。本公司于普通股发行前至少21日并无就关联方交易提交重大变动报告,而本公司认为在当时情况下该等报告是合理的,以便迅速完成结算。和解协议获得本公司所有独立董事的批准。

The acquisition of the Gamelancer Gaming network was a pivotal step in shaping the robust business model that is now Gamelancer Media Corp. This strategic investment played a critical role in the digital media, entertainment, production, and distribution framework. Gamelancer Media has gained exclusive access to a vast network comprising popular platforms like TikTok, Snapchat, and Instagram. With a remarkable following of over 41 million Gen Z and Millennials across 54 channels, this strategic move solidifies Gamelancer's substantial foothold in the highly coveted demographic.

收购Gamelancer游戏网络是形成现在的GamelancerMedia Corp.强大的商业模式的关键一步。这项战略投资在数字媒体、娱乐、制作和分销框架中发挥了关键作用。游戏玩家媒体独家进入了一个庞大的网络,该网络由TikTok、Snapchat和Instagram等流行平台组成。凭借54个频道超过4100万的Z世代和千禧一代的显著追随者,这一战略举措巩固了Gamelancer在令人垂涎的人群中的坚实立足点。

The strategic investment in this asset complements Gamelancer Media's in-house production capabilities and extensive Creator network, enabling the Company to curate captivating content and foster meaningful partnerships within the gaming and entertainment industry. The Gamelancer Gaming network represented the final piece in the Company's comprehensive business model, empowering it to offer unique and immersive experiences to an ever-growing community of passionate gamers and content enthusiasts.

对这一资产的战略投资补充了Gamelenger Media的内部制作能力和广泛的Creator网络,使该公司能够策划引人入胜的内容,并在游戏和娱乐行业内培养有意义的合作伙伴关系。Gamelancer游戏网络是该公司全面业务模式的最后一块,使其能够为日益增长的热情游戏玩家和内容爱好者社区提供独特和身临其境的体验。

"I am fully dedicated to driving the Company's success as we strive for excellence in the digital media space," says Razvan Romanescu, Co-Founder, Director, and Chief Strategy Officer, "Being a part of the journey of Gamelancer, from its humble beginnings to emerging as a formidable force in this industry, fills me with immense pride. We take solace in the fact that the majority of Gamelancer Media's outstanding shares are held by committed, long-term stakeholders, reinforcing our assurance in the stability and resilience of our company."

董事联合创始人兼首席战略官拉兹万·罗梅内斯库表示:“在我们努力在数字媒体领域追求卓越的过程中,我全身心地致力于推动公司取得成功。作为Gamelenger旅程的一部分,从卑微的起步到成为行业中一支强大的力量,我感到无比自豪。Gamelenger Media的大部分流通股都由坚定的、长期的利益相关者持有,这让我们感到欣慰,这加强了我们对公司稳定性和韧性的信心。”

"As a Co-Founder, Director, and an Officer of Gamelancer Media, I share Raz Romanescu's commitment to driving our company's success," states Darren Lopes, Director, and Chief Product Officer, "The finalization of this payment marks a significant milestone and highlights our unified strength, propelling us with renewed confidence and determination in the ever-evolving digital media industry. Choosing additional equity rather than receiving our final acquisition payment in cash emphasizes our conviction in Gamelancer's long-term potential."

董事首席产品官达伦·洛佩斯表示:“作为董事的联合创始人和游戏玩家传媒的高管,我和拉兹·罗梅内斯库一样致力于推动公司取得成功。这笔款项的敲定标志着一个重要的里程碑,突显了我们的统一力量,推动我们对不断发展的数字媒体行业重新充满信心和决心。选择增发股权而不是以现金收到最后一笔收购款项,突显了我们对游戏玩家长期潜力的信念。”

About Gamelancer

关于游戏玩家

Acquired by Wondr Gaming, Gamelancer Media Corp. is a media & entertainment company producing short-form video content for brands, with broadcast on its owned and operated TikTok, Snapchat, and Instagram channels. Gamelancer Media will focus on developing new brand, agency, and creator relationships and new opportunities for existing associates through its strategic partnerships with TikTok North America, Snap Inc., and Dubit. The media company currently works with companies such as Samsung, Belkin, Celsius, and several other notable brands. The company produces and distributes content across its 54 owned-and-operated channels to over 41 million followers & subscribers, generating over 2 billion monthly video views and growing by over 1.5 million new followers monthly. A majority of the Gamelancer's audience are located in the USA, Canada, the UK, and Australia.

Gamelenger Media Corp.被WONDR Gaming收购,是一家为品牌制作短片视频内容的媒体和娱乐公司,在其拥有和运营的TikTok、Snapchat和Instagram频道上播出。游戏玩家传媒公司将致力于通过与TikTok北美公司、Snap和杜比特的战略伙伴关系,为现有员工发展新的品牌、代理商和创作者关系以及新的机会。这家媒体公司目前与三星、Belkin、Celsius和其他几个知名品牌合作。该公司生产和分发内容在其54个自有和运营的频道,拥有超过4100万粉丝和订阅者,每月视频浏览量超过20亿次每月新增追随者超过150万人。游戏玩家的大部分观众分布在美国、加拿大、英国和澳大利亚。

With advanced user data analytics, Gamelancer provides its audience with content relevant to the Gen Z & Millennial respective communities. Gamelancer owns the largest gaming media inventory on TikTok. Gamelancer also monetizes across its Snapchat Discover channels in partnership with Snapchat.

凭借先进的用户数据分析,Gamelancer为其受众提供与Z世代和千禧一代各自社区相关的内容。Gamelancer拥有TikTok上最大的游戏媒体库存。Gamelancer还与Snapchat合作,通过其Snapchat发现渠道实现货币化。

Visit us at to join our email subscribers list and receive press releases and newsletters directly to your inbox.

访问我们,加入我们的电子邮件订阅者列表,并直接将新闻稿和新闻稿发送到您的收件箱。

For further information, please contact:

如需更多信息,请联系:

Jon Dwyer, Chairman and Chief Executive Officer
Tel: (416) 627-8868
Email: ir@gamelancer.com
IR Email: info@gamelancer.com

乔恩·德怀尔,董事长兼首席执行官
电话:(416)627-8868
电子邮件:邮箱:ir@gamelancer.com
IR电子邮件:邮箱:Info@Gamelancer.com

Forward Looking Information

前瞻性信息

This news release contains forward‐looking statements and forward‐looking information within the meaning of applicable securities laws. These statements relate to future events or future performance. All statements other than statements of historical fact may be forward‐looking statements or information. The forward‐looking statements and information are based on certain key expectations and assumptions made by management of the Company. Although management of the Company believes that the expectations and assumptions on which such forward-looking statements and information are based are reasonable, undue reliance should not be placed on the forward‐looking statements and information since no assurance can be given that they will prove to be correct.

本新闻稿包含符合适用证券法的前瞻性陈述和前瞻性信息。这些陈述与未来的事件或未来的表现有关。除历史事实以外的所有陈述都可能是前瞻性陈述或信息。前瞻性陈述和信息是基于公司管理层做出的某些关键预期和假设。尽管公司管理层认为这些前瞻性陈述和信息所基于的预期和假设是合理的,但不应过度依赖前瞻性陈述和信息,因为不能保证它们将被证明是正确的。

Forward-looking statements and information are provided for the purpose of providing information about the current expectations and plans of management of the Company relating to the future. Readers are cautioned that reliance on such statements and information may not be appropriate for other purposes, such as making investment decisions. Since forwardlooking statements and information address future events and conditions, by their very nature they involve inherent risks and uncertainties. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on the forwardlooking statements and information contained in this news release. Readers are cautioned that the foregoing list of factors is not exhaustive. The forwardlooking statements and information contained in this news release are made as of the date hereof and no undertaking is given to update publicly or revise any forwardlooking statements or information, whether as a result of new information, future events or otherwise, unless so required by applicable securities laws. The forward-looking statements or information contained in this news release are expressly qualified by this cautionary statement.

提供前瞻性陈述和信息的目的是提供有关公司目前对未来管理层的期望和计划的信息。提醒读者,依赖此类报表和信息可能不适合用于其他目的,如做出投资决定。自转发以来-前瞻性陈述和信息涉及未来的事件和情况,其本质涉及固有的风险和不确定性。由于一些因素和风险,实际结果可能与目前预期的结果大不相同。因此,读者不应过分依赖前瞻。-查看本新闻稿中包含的声明和信息。提醒读者,前面列出的因素并不是详尽的。前锋-本新闻稿中包含的前瞻性声明和信息是截至本新闻稿的日期作出的,不承诺公开更新或修改任何未来的-除非适用的证券法要求,否则不得因新信息、未来事件或其他原因而寻找声明或信息。本新闻稿中包含的前瞻性陈述或信息明确受本警示声明的限制。

Neither the Canadian Securities Exchange nor its Market Regulator (as that term is defined in the policies of the Canadian Securities Exchange) accepts responsibility for the adequacy or accuracy of this release.

加拿大证券交易所及其市场监管机构(该术语在加拿大证券交易所的政策中定义)均不对本新闻稿的充分性或准确性承担责任。

SOURCE: Gamelancer Media Corp.

资料来源:Gamelenger Media Corp.


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