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Gamelancer Media Joins Forces With 10 PM Curfew to Deliver Brands Enhanced Media Reach

Gamelancer Media Joins Forces With 10 PM Curfew to Deliver Brands Enhanced Media Reach

Gamelancer Media 联手实施晚上 10 点宵禁,以增强品牌的媒体影响力
Accesswire ·  2023/07/24 19:30

TORONTO, ON / ACCESSWIRE / July 24, 2023 / Gamelancer Media Corp. (TSX:GMNG)(OTCQB:GAMGF)(FRA:P93) ("Gamelancer" or the "Company") a leading digital media, entertainment, production, and distribution company, finalized its Joint Venture (JV) agreement with female, lifestyle, and beauty company, 10 PM Curfew. The collaboration provides each company unparalleled access to the other's media inventory and audiences. 10 PM Curfew boasts extensive female, fashion, beauty, and lifestyle audiences, where Gamelancer focuses on global gaming audiences, which are predominantly male. With more than 51 million followers, 2 billion monthly views, and the 27th most liked handle on TikTok, 10 PM Curfew makes the ideal partner to Gamelancer, which boasts over 41 million followers, 2 billion monthly views, and the largest gaming network on TikTok. The collaboration creates an exclusive audience of over 92 million followers with over 4 billion monthly views.

多伦多,on/ACCESSWIRE/2023年7月24日/Gamelenger Media Corp.(多伦多证券交易所:GMNG)(OTCQB:GAMGF)(法兰克福机场:P93)(“游戏玩家“或”公司“)一家领先的数字媒体、娱乐、制作和发行公司,敲定了合资企业(JV)与女性、生活方式和美容公司达成协议,晚上10点宵禁。这种合作为两家公司提供了无与伦比的访问对方的媒体库存和受众的机会。晚上10点宵禁拥有广泛的女性,时尚,美丽,生活方式观众,在哪里Gamelancer专注于全球游戏观众,这些观众主要是男性。晚上10点宵禁拥有超过5100万粉丝,20亿月浏览量,在TikTok上最受欢迎的手柄排名第27位,是Gamelancer的理想合作伙伴,它号称拥有超过4100万粉丝,20亿月浏览量,并且是TikTok上最大的游戏网络。这一合作创造了超过9200万粉丝的独家受众,每月浏览量超过40亿次

Fair distribution of proceeds is established in this mutually beneficial partnership, with a 70/30 split in favour of the acting agent in each specific deal. The 'agent' represents either Gamelancer or 10 PM Curfew, depending upon which network the campaign is executed on for each activation. Leveraging the entire network size as a launch pad, the duo intends to introduce intellectual property (IP), podcasts, original series, e-commerce, and apps to drive additional monetization and revenue growth. As stated in a recent sales commentary published by Echelon on April 12, 2023, followers are conservatively appraised within the range of $5 and $7.50[1] each, resulting in a network value estimated between $460 million to $690 million CAD, considering the combined network size of 92 million followers.

在这种互惠互利的伙伴关系中,收益得到公平分配,在每笔具体交易中,代理的比例为70/30。“代理”代表游戏玩家或晚上10点宵禁,这取决于每次激活在哪个网络上执行战役。利用整个网络规模作为发射台,两人打算引入知识产权(IP)、播客、原创系列剧、电子商务和应用程序,以推动额外的货币化和收入增长。正如Echelon在2023年4月12日发表的一篇销售评论中所说,追随者被保守地评估在5美元到7.5美元的范围内[1]考虑到9200万追随者的总网络规模,每个人的网络价值估计在4.6亿至6.9亿加元之间。

Expanding the combined media reach across two distinctly unique audiences provides Gamelancer and 10 PM Curfew the ability to offer enhanced opportunities to brands, agencies, and creators seeking to increase the scope of each campaign across specific demographics. The evolution of the network empowers the companies to foster authentic connections and provide clients access to an exclusive audience of over 92 million Gen Z and young Millennials. The complementary demographic within each network sets the foundation for an unmatched client experience and incomparable analytic results.

将媒体覆盖范围扩大到两个截然不同的受众,为Gamelancer和晚上10点宵禁提供了更多的机会,为品牌、经纪公司和创作者提供了更多的机会,这些品牌、经纪公司和创作者寻求在特定人群中扩大每一场活动的范围。网络的发展使这些公司能够培养真正的联系,并为客户提供接触9200多万Z世代和年轻千禧一代的独家受众。每个网络中互补的人口结构为无与伦比的客户体验和无与伦比的分析结果奠定了基础。

*Image supplied by 10 PM Curfew
*图片由晚上10点宵禁提供

With an audience of over 82% women, 10 PM Curfew is the largest female lifestyle social publisher network, with a monthly reach of 2 billion views across Instagram, Facebook, TikTok, Snapchat, and Threads. Excluding its @egirl channel at 67% female, Gamelancer's audience is approximately 80% male and boasts the largest gaming network on TikTok. Gamelancer also monetizes across its Snapchat Discover channels and has amassed a following of over 5.3 million subscribers.

《晚上10点宵禁》拥有超过82%的女性受众,是最大的女性生活方式社交出版网络,在Instagram、Facebook、TikTok、Snapchat和Thread上的月浏览量达到20亿次。不包括@egirl频道67%的女性,Gamelancer的受众大约80%是男性,并号称拥有TikTok上最大的游戏网络。Gamelancer还通过其Snapchat发现频道赚钱,并积累了超过530万订户的追随者。

The combined networks span TikTok, Snapchat, Threads, and Instagram across Gamelancer's gaming audience and 10 PM Curfew's female, fashion, beauty, and lifestyle audiences as follows:

合并后的网络涵盖了游戏玩家的TikTok、Snapchat、线程和Instagram,以及晚上10点宵禁的女性、时尚、美容和生活方式观众,如下所示:

*Image supplied by 10 PM Curfew
*图片由晚上10点宵禁提供

TikTok:

TikTok:

Gamelancer 34 million

游戏玩家3400万

10 PM Curfew 27 million

晚上10点宵禁2700万

Snapchat:

Snapchat:

Gamelancer 5.3 million

游戏玩家530万

10 PM Curfew 6 million

晚上10点宵禁600万

Instagram:

Instagram:

Gamelancer 1.8 million

游戏玩家180万

10 PM Curfew 10.5 million

晚上10点宵禁1050万

Threads:

线索:

Gamelancer 200 thousand

游戏玩家20万人

10 PM Curfew 1 million

晚上10点宵禁100万

Since its launch on July 5, Threads has experienced a remarkable surge in popularity, attracting an impressive 80 million users within its first two days. Similarly, within a mere four days, Gamelancer gained nearly 200 thousand followers, while 10 PM Curfew amassed an astounding 1 million followers across its proprietary channels since the platform's inception. In addition to its impressive follower count, 10 PM Curfew has also garnered the attention and support of several large and notable brands on the platform. These brands have recognized the value and appeal of 10 PM Curfew's content, leading them to follow and engage with the platform, further solidifying its reputation and reach.

自7月5日推出以来,丝线经历了人气的显著飙升,在头两天就吸引了令人印象深刻的8000万用户。同样,在短短四天内,Gamelancer获得了近20万粉丝,而自平台成立以来,晚上10点宵禁在其专有渠道上积累了惊人的100万粉丝。除了令人印象深刻的粉丝数量,晚上10点宵禁还获得了平台上几个知名品牌的关注和支持。这些品牌已经认识到了晚上10点宵禁内容的价值和吸引力,导致他们关注和接触该平台,进一步巩固了其声誉和触角。

10PM Curfew has created the most engaged, owned-and-operated network of handles across social media, including @girls, @style, @makeup, @females, @hypeblvd and more. Gamelancer offers similar opportunities across its owned and operated network through its official partnerships with TikTok North America and Snap Inc. The media company owns the largest gaming inventory on TikTok across its @gaming @gamer @egirl and @gamelancer channels, which are the largest of its 54-channel network. Both companies boast dedicated content development teams, who work continuously to create viral content organically and commercially, continually growing each company's network through authentically strong content output.

晚上10点宵禁创建了社交媒体上参与度最高、拥有和运营最多的句柄网络,包括@女孩,@时尚,@化妆,@女性,@hypeblvd还有更多。通过与TikTok北美和Snap的官方合作,Gamelancer在其拥有和运营的网络中提供了类似的机会。这家媒体公司拥有TikTok上最大的游戏库存,@gaming@Gamer@egirl@Gamelancer这是其54个频道网络中最大的一个。两家公司都拥有敬业的内容开发团队,他们不断努力,以有机和商业的方式创造病毒式内容,通过真正强大的内容输出,不断扩大各自公司的网络。

Both companies offer authentic bespoke and original artist-generated content (AGC) for organic and commercial brand use. Gamelancer and 10 PM Curfew identify and understand how to utilize trending sounds, transitions, and content aesthetic to develop winning campaign strategies that guarantee top performance metrics using unique content approaches that pinpoint target audiences. Both offer full in-house creative options for brand, agency, and influencer partners. Gamelancer offers full-creative development through Gamelancer Studios, powered by its wholly owned subsidiary JoyBox Media. The sponsoring brand, agency, or creator owns all curated content exclusively.

这两家公司都提供原汁原味的定制和原创艺术家生成的内容(AGC),供有机和商业品牌使用。游戏玩家和晚上10点宵禁识别和理解如何利用流行的声音、过渡和内容美学来制定获胜的活动战略,使用独特的内容方法精确定位目标受众,以保证最佳表现指标。这两家公司都为品牌、代理商和有影响力的合作伙伴提供全面的内部创意选项。游戏玩家通过游戏玩家工作室提供全创意开发,由其全资子公司提供支持JoyBox Media。赞助品牌、代理或创作者独家拥有所有策划的内容。

Gamelancer continuously adds to its impressive roster of brand partnerships, which includes Samsung Canada and US, Canadian and US professional sports leagues, schedule 1 financial institutions in Canada and Australia, Belkin, Celsius, Thorne and more. When combined with 10 PM Curfew's more than 50 brand partnerships including big names like Amazon, Hulu, Netflix, Gymshark, Steve Madden, Hinge, elf, Princess Polly, Beautycounter, and HBO Max a unique opportunity unfolds for brands, agencies, and creators looking to connect with Gen Z and Millennial audiences.

Gamelancer不断增加其令人印象深刻的品牌合作伙伴名单,其中包括三星加拿大与美国、加拿大与美国职业体育联盟,附表1加拿大金融机构澳大利亚,贝尔金,摄氏度,索恩还有更多。结合晚上10点宵禁的50多个品牌合作伙伴关系,包括像亚马逊、Hulu、Netflix、GymShark、Steve Madden、铰链、精灵、波莉公主、BeautyCounter、HBO最大对于希望与Z世代和千禧一代受众建立联系的品牌、代理商和创作者来说,这是一个独特的机会。

"The partnership between Gamelancer and 10 PM Curfew opens up exciting opportunities for brands, agencies, and creators to effectively target specific demographics," says Razvan Romanescu, Co-Founder and Co-CEO of 10 PM Curfew. "With our dedicated content development teams and expertise in creating viral content, we can help brands reach and engage their desired audience organically. Our authentic user-generated content provides a powerful platform for both organic and commercial brand use. Additionally, our strong brand partnerships and full in-house creative options ensure that we deliver compelling and tailored campaigns that resonate with our audiences."

晚上10点宵禁的联合创始人兼联合首席执行官拉兹万·罗梅内斯库说:“Gamelancer和晚上10点宵禁的合作为品牌、代理商和创作者提供了令人兴奋的机会,让他们能够有效地瞄准特定人群。”凭借我们专注的内容开发团队和在创建病毒式内容方面的专业知识,我们可以帮助品牌有机地接触和吸引他们想要的受众。我们真实的用户生成内容为有机和商业品牌使用提供了一个强大的平台。此外,我们强大的品牌合作伙伴关系和全面的内部创意选项确保我们提供与我们的受众产生共鸣的引人注目和量身定做的活动。

"At Gamelancer and 10 PM Curfew, our deep understanding of target audiences enables us to create digital content that truly resonates, excites, and engages the audiences across our network," says Darren Lopes, Co-Founder and Co-CEO of 10 PM Curfew. "We recognize the importance of authenticity in today's digital landscape, which is why we leverage the abilities of content creators and influencers to establish a more genuine connection with our target demographics. By collaborating with these creators, we are able to tap into their unique perspectives and leverage their influence to create content that authentically speaks to our audience. This approach not only enhances our campaigns but also strengthens the bond between brands and their desired demographics, fostering long-lasting relationships based on trust and shared interests."

“在Gamelancer和10 PM Curcury,我们对目标受众的深刻理解使我们能够创造出真正引起我们整个网络观众共鸣、兴奋和参与的数字内容,”10 PM Curcurate的联合创始人兼联席首席执行官达伦·洛佩斯说。我们认识到真实性在当今数字环境中的重要性,这就是为什么我们利用内容创作者和有影响力的人的能力,与我们的目标人群建立更真实的联系。通过与这些创作者合作,我们能够利用他们的独特视角,利用他们的影响力创造出真正与我们的受众说话的内容。这种方法不仅增强了我们的宣传活动,还加强了品牌与他们所需的人群之间的联系,在信任和共同兴趣的基础上培养了长期的关系。

"Through the combination of our owned-and-operated TikTok, Snapchat, Instagram, and Threads networks, this partnership has established a remarkable reach of over 92 million followers, generates a staggering 4 billion monthly views," says Jon Dwyer, Gamelancer Chairman and CEO, "These teams excel at fostering genuine connections and delivering unrivalled analytic insights into an exclusive audience of over 92 million Gen Z and young Millennials. As the popularity of digital channel ownership continues to rise, brands are redirecting their media spend from traditional television ads to owned-and-operated digital channel networks, allowing for the establishment of strong relationships with the ever-evolving viewer community."

Gamelancer董事长兼首席执行官乔恩·德怀尔表示:“通过我们拥有和运营的TikTok、Snapchat、Instagram和Thads网络的结合,这一合作伙伴关系已经建立了超过9200万粉丝,每月浏览量达到惊人的40亿次。这些团队擅长培养真正的联系,并向9200多万Z世代和年轻一代提供无与伦比的分析见解。随着数字频道所有权的受欢迎程度持续上升,各大品牌正在将他们的媒体支出从传统的电视美国存托股份转向拥有和运营的数字频道网络,从而能够与不断发展的观众群体建立牢固的关系。”

About 10 PM Curfew

晚上10点左右宵禁

Founded in 2019, 10 PM Curfew pioneered and grew its following across Twitter, Facebook, Instagram, TikTok and Snapchat with verified handles into some of the most notable mainstream pages on social media. The Company boasts the largest female lifestyle social publisher network, with a monthly reach of 2 billion views across Instagram, TikTok, Snapchat, and Threads, and has solidified long term partnerships with several globally recognized brands.

成立于2019年的晚上10点宵禁是Twitter、Facebook、Instagram、TikTok和Snapchat的先驱,并以实名认证的账号成为社交媒体上一些最著名的主流页面。该公司拥有最大的女性生活方式社交出版商网络,在Instagram、TikTok、Snapchat和Thads上的月浏览量达到20亿次,并与几个全球知名品牌建立了长期合作伙伴关系。

Delivering continued growth and driving results for brand partners including Amazon, Hulu, Netflix, Gymshark, Steve Madden, Hinge, elf, Princess Polly, Beautycounter, HBO Max and more.

为包括亚马逊、Hulu、Netflix、金鲨、史蒂夫·马登、铰链、精灵、波莉公主、BeautyCounter、HBO Max等在内的品牌合作伙伴提供持续增长和推动结果。

About Gamelancer

关于游戏玩家

Gamelancer Media Corp. is a media & entertainment company producing short-form video content for brands, with broadcast on its owned and operated TikTok, Snapchat, and Instagram channels. Gamelancer will focus on developing new brand, agency, and creator relationships and new opportunities for existing associates through its strategic partnerships with TikTok North America, Snap Inc., and Dubit, a world-renowned gaming developer. The media company currently works with companies such as Samsung, Belkin, Celsius, and several other notable brands. The company produces and distributes content across its 54 owned-and-operated channels to over 41 million followers & subscribers, generating over 2 billion monthly video views and growing by over 1.5 million new followers monthly. A majority of Gamelancer's audience is located in the USA, Canada, the UK, and Australia.

Gamelenger Media Corp.是一家为品牌制作短片视频内容的媒体和娱乐公司,在其拥有和运营的TikTok、Snapchat和Instagram频道上播出。Gamelancer将通过与TikTok北美公司、Snap和世界知名游戏开发商杜比特的战略伙伴关系,专注于发展新的品牌、代理商和创作者关系,并为现有员工创造新的机会。这家媒体公司目前与三星、Belkin、Celsius和其他几个知名品牌合作。该公司生产和分发内容在其54个自有和运营的频道,拥有超过4100万粉丝和订阅者,每月视频浏览量超过20亿次每月新增追随者超过150万人。游戏玩家的大部分观众分布在美国、加拿大、英国和澳大利亚。

With advanced user data analytics, Gamelancer provides its audience with content relevant to the Gen Z & Millennial respective communities. Gamelancer owns the largest gaming media inventory on TikTok. Gamelancer also monetizes across its Snapchat Discover channels in partnership with Snapchat.

凭借先进的用户数据分析,Gamelancer为其受众提供与Z世代和千禧一代各自社区相关的内容。Gamelancer拥有TikTok上最大的游戏媒体库存。Gamelancer还与Snapchat合作,通过其Snapchat发现渠道实现货币化。

Visit us at gamelancer.com to join our email subscribers list and receive press releases and newsletters directly to your inbox.

访问Gamelancer.com,加入我们的电子邮件订户列表,并直接将新闻稿和时事通讯发送到您的收件箱。

For further information, please contact:

如需更多信息,请联系:

Jon Dwyer, Chairman and Chief Executive Officer
Tel: (416) 627-8868
Email: ir@gamelancer.com
IR Email: info@gamelancer.com

乔恩·德怀尔,董事长兼首席执行官
电话:(416)627-8868
电子邮件:邮箱:ir@gamelancer.com
IR电子邮件:邮箱:Info@Gamelancer.com

Forward Looking Information

前瞻性信息

This news release contains forward‐looking statements and forward‐looking information within the meaning of applicable securities laws. These statements relate to future events or future performance. All statements other than statements of historical fact may be forward‐looking statements or information. The forward‐looking statements and information are based on certain key expectations and assumptions made by management of the Company. Although management of the Company believes that the expectations and assumptions on which such forward-looking statements and information are based are reasonable, undue reliance should not be placed on the forward‐looking statements and information since no assurance can be given that they will prove to be correct.

本新闻稿包含符合适用证券法的前瞻性陈述和前瞻性信息。这些陈述与未来的事件或未来的表现有关。除历史事实以外的所有陈述都可能是前瞻性陈述或信息。前瞻性陈述和信息是基于公司管理层做出的某些关键预期和假设。尽管公司管理层认为这些前瞻性陈述和信息所基于的预期和假设是合理的,但不应过度依赖前瞻性陈述和信息,因为不能保证它们将被证明是正确的。

Forward-looking statements and information are provided for the purpose of providing information about the current expectations and plans of management of the Company relating to the future. Readers are cautioned that reliance on such statements and information may not be appropriate for other purposes, such as making investment decisions. Since forwardlooking statements and information address future events and conditions, by their very nature they involve inherent risks and uncertainties. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on the forwardlooking statements and information contained in this news release. Readers are cautioned that the foregoing list of factors is not exhaustive. The forwardlooking statements and information contained in this news release are made as of the date hereof and no undertaking is given to update publicly or revise any forwardlooking statements or information, whether as a result of new information, future events or otherwise, unless so required by applicable securities laws. The forward-looking statements or information contained in this news release are expressly qualified by this cautionary statement.

提供前瞻性陈述和信息的目的是提供有关公司目前对未来管理层的期望和计划的信息。提醒读者,依赖此类报表和信息可能不适合用于其他目的,如做出投资决定。自转发以来-前瞻性陈述和信息涉及未来的事件和情况,其本质涉及固有的风险和不确定性。由于一些因素和风险,实际结果可能与目前预期的结果大不相同。因此,读者不应过分依赖前瞻。-查看本新闻稿中包含的声明和信息。提醒读者,前面列出的因素并不是详尽的。前锋-本新闻稿中包含的前瞻性声明和信息是截至本新闻稿的日期作出的,不承诺公开更新或修改任何未来的-除非适用的证券法要求,否则不得因新信息、未来事件或其他原因而寻找声明或信息。本新闻稿中包含的前瞻性陈述或信息明确受本警示声明的限制。

Neither the Toronto Stock Exchange nor its Market Regulator (as that term is defined in the policies of the Toronto Stock Exchange) accepts responsibility for the adequacy or accuracy of this release.

多伦多证券交易所及其市场监管机构(该术语在多伦多证券交易所的政策中定义)均不对本新闻稿的充分性或准确性承担责任。

[1]

[1]

SOURCE: Gamelancer Media Corp.

资料来源:Gamelenger Media Corp.


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