VANCOUVER, BC, Aug. 8, 2023 /CNW/ -- GameOn (CSE: GET) (OTCQB: GMETF), a next generation fantasy sports platform partnered with the world's best sports leagues to launch, operate, and monetize web3 games, today announces that pursuant to a note amendment agreement dated December 6, 2022 (the "Note Amendment Agreement"), with BCCL Worldwide Inc. ("BCCL"), it has amended (the "Amendment") the terms of a non-transferable unsecured, non-interest bearing convertible note previously issued to BCCL on January 4, 2022 (the "Original Note"). Subject to the approval of the Canadian Securities Exchange (the "CSE"), GameOn has issued to BCCL an amended and restated non-transferable unsecured, non-interest bearing convertible note evidencing such Amendment (the "Amended Note").
Pursuant to the Note Amendment Agreement, the Company and BCCL agreed to (i) amend the principal amount of the Original Note from US$2,000,000 to US$387,649, and (ii) extend the maturity date of the Original Note from January 4, 2023, to January 4, 2025. There are no other amendments to the terms of the Original Note.
"At a time when dilution and liability management is of utmost diligence and importance, we've negotiated this favorable amendment for GameOn and our shareholders," said GameOn CEO Matt Bailey. "We continue to find ways to optimize and better position the company each day."
The Company also announces that on July 14, 2023, it has granted incentive stock options to certain directors, officers, employees and consultants of the Company to purchase up to 128,528 common shares in the capital of the Company (the "Shares") and 1,200,475 restricted shares units ("RSU") pursuant to the Equity Incentive Plan of the Company. The stock options have an exercise price of $0.20 per Share expiring two years from the date of grant.
On Behalf of the Board of Directors:
Matt Bailey, Director & Chief Executive Officer
GameOn Entertainment Technologies Inc.
matt@gameon.app
About GameOn
GameOn (CSE: GET) (OTCQB: GMETF) partners with the world's best sports, media, and entertainment IPs to launch brand-building, money-making web3 games (with intuitive web2-friendly rails). We turn fans into superfans - engaging, retaining, and monetizing audiences. With a diverse team of web3, gaming, and sports veterans with experience at Take-Two Interactive, Twitch, EA, Dapper Labs, and the Brooklyn Nets, our platform is executed at scale with millions of users, gameplays, and revenue. GameOn has partnered with NBCUniversal, Bravo, the PFL, Karate Combat, the WNBA, Times Internet, DICK'S Sporting Goods, and Gaming Society. Learn more about our PLAYN3XT platform.
Forward-Looking Information
This news release contains "forward-looking information" and "forward-looking statements" (collectively, "forward-looking information") within the meaning of applicable securities laws. Forward-looking information is generally identifiable by use of the words "believes," "may," "plans," "will," "anticipates," "intends," "could," "estimates," "expects," "forecasts," "projects" and similar expressions, and the negative of such expressions. All statements other than statements of historical facts contained in this news release are forward looking statements. Forward-looking information in this news release includes, without limitation, statements regarding the future plans and objectives of the Company, execution of business strategy, future performance and future growth, business prospects, synergies and opportunities of the Company and its related subsidiaries, and other factors beyond the Company's control.
Forward-looking information is subject to known and unknown risks, uncertainties and other factors that may cause the Company's actual results, level of activity, performance or achievements to be materially different from those expressed or implied by such forward-looking information. Forward-looking information is based on the reasonable assumptions, estimates, analysis and opinions of management made in light of its experience and perception of trends, current conditions and expected developments, and other factors that management believes are relevant and reasonable in the circumstances at the date such statements are made, including, but not limited to the Company being able to capitalize on the acquired assets, the ability of acquired assets to maintain its value as presently contemplated, the synergies of the acquired assets with the Company's operations, and such other assumptions presented in the Company's disclosure record. Although the Company has attempted to identify important factors that could cause actual results to differ materially from those contained in forward-looking information, there may be other factors that cause results not to be as anticipated. There can be no assurance that such information will prove to be accurate, as actual results and future events could differ materially from those anticipated in such information. Accordingly, readers should not place undue reliance on forward-looking information. All forward-looking information herein is qualified in its entirety by this cautionary statement, and GameOn disclaims any obligation to revise or update any such forward-looking information or to publicly announce the result of any revisions to any of the forward-looking information contained herein to reflect future results, events or developments, except as required by law.
Neither the CSE nor its Regulation Services Provider (as that term is defined in the policies of the CSE) accepts responsibility for the adequacy or accuracy of this release.
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SOURCE GameOn Entertainment Technologies Inc.
不列颠哥伦比亚省温哥华2023年8月8日电 /CNW/ -- GameOn(CSE: GET)(OTCQB: GMETF)是一家下一代梦幻体育平台,与世界上最好的体育联盟合作推出、运营和盈利Web3游戏,该公司今天宣布,根据2022年12月6日与BCCL Worldwide Inc. (以下简称 "BCCL")签订的票据修订协议(以下简称 "票据修订协议"),该公司已对之前于 2022 年 1 月 4 日向 BCCL 发行的不可转让、无担保、无息可转换票据(以下简称 "原始票据")的条款进行了修订(以下简称 "修订")。经加拿大证券交易所(“CSE”)批准,GameOn已向BCCL发行了经修订和重报的不可转让的无抵押无息可转换票据,以证明该修正案(“修订后的票据”)。
根据票据修正协议,公司和BCCL同意 (i) 将原始票据的本金修改为 2,000,000 美元 到 387,649 美元,以及 (ii) 将原始票据的到期日延长至 2023年1月4日,到 2025年1月4日。原始票据的条款没有其他修改。
GameOn首席执行官说:“在稀释和负债管理极其谨慎和重要的时候,我们已经为GameOn和我们的股东谈判了这项有利的修正案。” 马特·贝利。“我们每天都在继续寻找优化和更好地定位公司的方法。”
该公司还宣布 2023年7月14日,根据公司的股权激励计划,它已向公司的某些董事、高管、员工和顾问授予激励性股票期权,以购买公司资本中最多128,528股普通股(“股份”)和1,200,475股限制性股票单位(“RSU”)。股票期权的行使价为 0.20 美元 每股自授予之日起两年到期。
代表董事会:
马特·贝利,董事兼首席执行官
GameOn Entertainment技术公司
matt@gameon.app
关于 GameOn
GameOn (CSE: GET) (OTCQB: GMETF) 与世界上最好的体育、媒体和娱乐 IP 合作,推出品牌建设、赚钱的 web3 游戏(带有直观的 web2 友好轨道)。我们将粉丝变成超级粉丝,吸引观众、留住观众并从中获利。我们的平台拥有一支由web3、游戏和体育资深人士组成的多元化团队,他们在Take-Two Interactive、Twitch、EA、Dapper Labs和布鲁克林篮网队有过经验,大规模执行,拥有数百万用户、游戏玩法和收入。GameOn 已与 NBCUniversal、Bravo、PFL、Karate Combat、WNBA、Times Internet、DICK'S Sporting Goods 和游戏协会合作。详细了解我们的 PLAYN3XT 平台。
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前瞻性信息受已知和未知的风险、不确定性和其他因素的影响,这些因素可能导致公司的实际业绩、活动水平、业绩或成就与此类前瞻性信息所表达或暗示的业绩存在重大差异。前瞻性信息基于管理层的合理假设、估计、分析和观点,这些假设、估计、分析和观点是根据其对趋势、当前状况和预期发展的看法,以及管理层认为在发表此类声明之日的情况中相关和合理的其他因素,包括但不限于公司能够利用收购的资产、收购资产按目前设想维持其价值的能力、收购资产与资产的协同效应公司的运营情况以及公司披露记录中列出的其他假设。尽管公司试图确定可能导致实际业绩与前瞻性信息中包含的业绩存在重大差异的重要因素,但可能还有其他因素导致业绩不如预期。无法保证此类信息会被证明是准确的,因为实际结果和未来事件可能与此类信息中的预期存在重大差异。因此,读者不应过分依赖前瞻性信息。此处的所有前瞻性信息均受本警告声明的全部限制,除非法律要求,否则GameOn不承担任何修改或更新任何此类前瞻性信息的义务,也没有义务公开宣布对本文包含的任何前瞻性信息进行任何修改的结果,以反映未来的业绩、事件或发展。
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来源GameOn Entertainment技术公司