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Pokémon, Palworld Controversy Teaches This Developer A Lesson: 'I Try To Avoid Creating New Things'

Pokémon, Palworld Controversy Teaches This Developer A Lesson: 'I Try To Avoid Creating New Things'

《宝可梦》、《朋友的世界》争议教会了这位开发者一个教训:“我努力避免创造新事物。”
Benzinga ·  06/25 17:03

Palworld, often dubbed "Pokémon with Guns," has been at the center of controversy since its early access launch in January 2024.

自2024年1月推出试玩版以来,常被称为“有枪的宝可梦”的Palworld一直备受争议。

Developer Pocketpair faced allegations of closely resembling Pokémon designs, prompting Nintendo ADR's (OTC:NTDOY) The Pokémon Company to announce an investigation into potential intellectual property issues.

Pocketpair游戏公司被指控严重模仿宝可梦设计,促使任天堂ADR(OTC:NTDOY)旗下的宝可梦公司宣布调查有关知识产权问题的可能性。

Despite this, Pocketpair's founder, Takuro Mizobe, clarified in an interview with Game File that neither Nintendo nor The Pokémon Company had directly contacted them regarding these claims.

尽管如此,Pocketpair的创始人水部拓郎在接受Game File采访时澄清,任天堂和宝可梦公司并没有直接与他们联系这些说法。

"Nintendo and the Pokémon Company didn't say anything to us," Mizobe stated. "Of course I love Pokémon and respect it. I grew up with it, in my generation."

水部先生说:“任天堂和宝可梦公司没有对我们说过任何话。当然,我喜欢宝可梦并且尊重它。我在我的那个时代和它一起长大。”

Mizobe defended Palworld's designs by showcasing comparisons between Pal creatures and their Pokémon counterparts, emphasizing both similarities and unique differences. He acknowledged the visual resemblances while asserting Pocketpair's commitment to originality.

水部先生通过展示Palworld的设计与宝可梦的对比来捍卫Palworld的设计,强调了相似之处和独特之处。他承认视觉上的相似之处,同时坚称Pocketpair致力于创意。

"The Pal called Sparkit is obviously meant to evoke the Pokémon mascot Pikachu," Mizobe explained. "It's a small, yellow furry electric creature, but it's still very much its own design."

“名为Sparkit的Pal显然旨在唤起宝可梦吉祥物皮神的形象,”水部拓郎解释说。“这是一个小巧、黄色的毛茸茸的电系生物,但它仍然非常独特。”

Despite the controversy, Palworld garnered immense popularity upon its launch, though it was accompanied by unsettling reports of death threats against Pocketpair's staff. The game's success continues to unfold with planned updates and potential releases on platforms like Sony Group Corp.'s (NYSE:SONY) PlayStation, although a Nintendo Switch version remains uncertain.

尽管Palworld备受争议,但它在推出后获得了巨大的人气,虽然伴随着有关Pocketpair工作人员受到死亡威胁的不安全报告。游戏的成功仍在继续,计划更新并可能在索尼集团股份有限公司(纽交所:SONY)的PlayStation等平台上发布,尽管任天堂Switch版本尚不确定。

When asked by Game File if he learned any lasting lessons from his time at Nintendo, Mizobe replied: "Kind of. I always think: to make new things is very hard. In game development, of course, sometimes we have to do it, but, as much as possible, I try to avoid creating new things."

当被Game File问及他在任天堂期间有没有学到任何持久的教训时,水部回答说:“有点。我总是觉得:创造新东西非常困难。在游戏开发中,我们有时会需要这样做,但尽可能地,我尝试避免创造新东西。”

Image courtesy of Pocketpair via Steam.

图像由Steam的Pocketpair提供。

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