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Blizzard's History With StarCraft Shooters 'Is Not Good': Will Third Attempt Succeed?

Blizzard's History With StarCraft Shooters 'Is Not Good': Will Third Attempt Succeed?

暴雪在《星际争霸》射击游戏方面的历史“不尽人意”:第三次尝试会成功吗?
Benzinga ·  09/27 15:45

Microsoft Corp.'s (NASDAQ:MSFT) Blizzard Entertainment is once again setting its sights on developing a StarCraft shooter, with the project being helmed by former Far Cry executive producer Dan Hay.

微软公司(NASDAQ:MSFT)的暴雪娱乐再次将目光投向开发《星际争霸》射击游戏,该项目由前《孤岛危机》执行制作人丹·哈伊领导。

This marks the third time Blizzard has attempted to branch out the StarCraft franchise into the first-person shooter (FPS) genre, a goal that has eluded the developer for nearly two decades.

这标志着暴雪第三次尝试将《星际争霸》系列拓展到第一人称射击(FPS)类型,这一目标近20年来一直是该开发商力争未捷的目标。

StarCraft's Past Attempts And Challenges

《星际争霸》的历次尝试和挑战

Blizzard's first foray into a StarCraft shooter dates back to 2002 with the announcement of StarCraft: Ghost, a tactical-action game where players would take on the role of a Ghost operative.

暴雪进军《星际争霸》射击游戏的首次尝试可追溯至2002年,当年宣布开发《星际争霸:幽灵》,一款战术动作游戏,玩家们将扮演幽灵特工的角色。

Despite high anticipation, the project suffered multiple delays and was ultimately canceled in 2006. The second attempt, codenamed Ares, emerged in 2019 and was described as "Battlefield in the StarCraft universe." Like Ghost, Ares was also shelved as Blizzard shifted focus to titles like Diablo 4 and Overwatch 2.

尽管备受期待,该项目遭遇多次延迟,并最终于2006年被取消。第二次尝试,代号为Ares,于2019年出现,被描述为“战地风云在《星际争霸》宇宙中”。与《幽灵》类似,Ares也被搁置,因为暴雪将重心转移到《暗黑破坏神4》和《守望先锋2》等游戏。

Now, Blizzard appears determined to make the StarCraft FPS a reality under Hay's leadership, hoping the third time's the charm.

现在,暴雪似乎决心在哈伊的领导下使《星际争霸》FPS成为现实,希望第三次能够成功。

StarCraft Shooter In Expert Hands

专家手中的《星际争霸》射击游戏

Hay, who joined Blizzard in 2022, brings with him a wealth of experience from his time at Ubisoft, where he made his mark on the Far Cry franchise.

哈伊于2022年加入暴雪,带来了他在育碧期间的丰富经验,他在《孤岛危机》系列上留下了自己的印记。

While no official details have emerged about this new StarCraft shooter, Bloomberg reporter Jason Schreier confirmed the game is currently in development during an appearance on IGN's Podcast Unlocked.

尽管关于这款新的星际争霸射击游戏还没有官方细节披露,但彭博社记者杰森·施雷尔(Jason Schreier)在出现在IGN的《Podcast Unlocked》节目中确认了该游戏目前正在开发中。

Schreier, who has extensively covered Blizzard in his book "PLAY NICE: The Rise, Fall, and Future of Blizzard Entertainment," said, "Yes, that is a project that as far as I know is in development, or at least as of the time that I wrote this book was in development. They are working on a StarCraft shooter, StarCraft is not dead at Blizzard."

施雷尔在他的书《PLAY NICE: 暴雪娱乐的兴衰与未来》中对暴雪进行了广泛报道,他表示:“是的,据我所知,这是一个正在开发的项目,或者至少在我写这本书的时候是在开发中。他们正在开发一款星际争霸射击游戏,星际争霸在暴雪那里并没有消失。”

A Legacy Of Unfinished StarCraft Shooters

一系列未完成的星际争霸射击游戏

Blizzard's turbulent history with StarCraft shooters looms large over the project. As Schreier pointed out during the podcast: "Their history with StarCraft shooters is not good."

暴雪与星际争霸射击游戏的动荡历史给这个项目蒙上一层阴影。正如施雷尔在播客中指出的:“他们在星际争霸射击游戏方面的历史并不好。”

Phil Spencer, head of Xbox, recently fueled speculation about StarCraft's return when he wore a StarCraft-themed t-shirt during Microsoft's Tokyo Game Show 2024 broadcast.

微软Xbox负责人菲尔·斯宾塞(Phil Spencer)最近在微软2024年东京游戏展的直播中穿着一件星际争霸主题T恤,引发了有关星际争霸回归的猜测。

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Image credits: Shutterstock.

图片来源:shutterstock。

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