Final Fantasy 16 On Xbox? Square Enix Hints At A Possible Release
Final Fantasy 16 On Xbox? Square Enix Hints At A Possible Release
Square Enix Holdings Co Ltd (OTC:SQNXF) has confirmed its intention to release Final Fantasy 16 on Xbox.
Square Enix Holdings Co Ltd(场外交易:SQNXF)已确认其打算在Xbox上发布最终幻想16。
Naoki "Yoshi-P" Yoshida, the producer behind both Final Fantasy 14 and Final Fantasy 16, addressed the situation during an interview with Video Games.
制作了《最终幻想14》和《最终幻想16》的制作人Naoki“Yoshi-P”Yoshida在一次电子游戏采访中谈到了这一情况。
"Of course we did announce the PC version of the game, so looking towards the Xbox version, we do want to release it on Xbox," Yoshida stated.
“当然,我们确实宣布了游戏的PC版本,因此关于Xbox版本,我们希望在Xbox上发布它,”Yoshida表示。
"But when it comes to the specifics such as when the game would be available and such, we are not in a position to be able to share anything. But of course, I want to say that it's not as if there's zero hope, and we very much do want to achieve that. So players should not give up in terms of their hopes," he added.
“但是,当涉及到诸如游戏何时可用等具体信息时,我们无法分享任何信息。 但当然,我要说的是,并不是没有希望,我们非常希望实现这一点。 因此,在希望方面,玩家不应放弃。”他补充道。
From Exclusive To Multi-Platform
从独占到多平台
Launched in June 2023 as a PlayStation 5 exclusive, Final Fantasy 16 has since expanded its availability, with a PC version released last month.
2023年6月作为PlayStation 5独占游戏推出的《最终幻想16》已随后扩展了其可用性,上个月推出了PC版本。
The game's transition to multi-platform is part of Square Enix's broader strategy to adapt to a shifting gaming landscape. Yoshida's comments highlight a growing acknowledgment within the company of the importance of accessibility across various platforms to meet the diverse preferences of players.
游戏向多平台转变是Square Enix适应不断变化的游戏格局的更广泛策略的一部分。 Yoshida的评论突显出公司内部越来越认识到跨各平台的可访问性对满足玩家不同偏好的重要性。
Despite the excitement surrounding Final Fantasy 16, Square Enix has expressed concern over its commercial performance.
尽管围绕着《最终幻想16》充满了期待,但Square Enix对其商业表现表示担忧。
In a financial briefing held in May but disclosed in September, Takashi Kiryu, the company's president and representative director, revealed: "In the HD Games sub-segment, we released multiple new titles, including major titles such as Final Fantasy 16 and Final Fantasy 7 Rebirth, but profits unfortunately did not meet our expectations."
在5月举行的财务简报中,但在9月披露,公司总裁兼代表董事桐生隆(Takashi Kiryu)透露:“在高清电子游戏股细分市场中,我们推出了多款新作,包括《最终幻想16》和《最终幻想7:重生》等重要作品,但遗憾的是利润并没有达到我们的预期。”
Adapting To Market Dynamics
适应市场动态
In light of these financial challenges, Square Enix is restructuring its business model to enhance profitability. This includes a new multi-platform strategy that not only encompasses PC and Xbox but also aims for future compatibility with the next Nintendo ADR (OTC:NTDOY) console.
鉴于这些财务挑战,Square Enix正在重构其业务模式,以增强盈利能力。这包括采用全新的多平台策略,不仅涵盖个人电脑和Xbox,还旨在未来兼容下一代任天堂ADR(场外交易:NTDOY)游戏主机。
However, as part of this reworking, the company has canceled several games, signaling a more selective approach to its development pipeline.
然而,在进行此重组的过程中,公司取消了几款游戏,表明对其开发流水线采取更为审慎的态度。
Last month, Yoshida suggested it might be time for fresh leadership to guide the franchise into the future, hinting at the potential for a younger generation to take the reins for Final Fantasy 17.
上个月,吉田(Yoshida)建议现在可能是由新领导来引领该系列进入未来的时候,并暗示年轻一代有可能接管《最终幻想17》的掌舵。
- Why Final Fantasy 16, 7 Rebirth Didn't Hit Profit Targets, According To Square Enix
- 《最终幻想16》、《7重生》为何未能达到利润目标,据Square Enix表示
Photo: Shutterstock
Photo: shutterstock