Microsoft To Test Cloud Gaming For Owned Xbox Games In November: Report
Microsoft To Test Cloud Gaming For Owned Xbox Games In November: Report
Microsoft Corp. (NASDAQ:MSFT) is set to expand its cloud gaming capabilities by introducing support for player-owned Xbox games, a long-anticipated feature that will allow users to stream titles from their personal game libraries.
微软公司(纳斯达克股票代码:MSFT)将通过引入对玩家拥有的Xbox游戏的支持来扩展其云游戏能力,这是一项期待已久的功能,将允许用户从其个人游戏库中直播游戏。
According to a report from The Verge, the company plans to begin testing this feature in November with Xbox Insiders, a group of users who test pre-release features. After the test phase, Microsoft aims to roll out the service to all users.
根据The Verge的一份报告,该公司计划在11月开始与Xbox Insiders一起测试该功能,Xbox Insiders是一群测试预发行功能的用户。测试阶段结束后,微软的目标是向所有用户推出该服务。
Currently, Xbox players can only stream games available through Xbox Game Pass, the company's subscription service.
目前,Xbox玩家只能直播通过该公司的订阅服务Xbox Game Pass提供的游戏。
However, this new feature would enable cloud streaming for games players already own, whether purchased digitally or added to their library through other means.
但是,这项新功能将为玩家已经拥有的游戏提供云端直播,无论是以数字方式购买的游戏还是通过其他方式添加到游戏库中。
Microsoft first announced its intentions to support cloud streaming for owned games in 2022, but the feature never launched due to various technical challenges.
微软于2022年首次宣布打算支持自有游戏的云端直播,但由于各种技术挑战,该功能从未推出。
Delays Due To Infrastructure And Licensing Challenges
由于基础设施和许可挑战而导致的延迟
The delay in launching cloud streaming for owned titles stems from the complexity of preparing Microsoft's infrastructure to handle thousands of different games. The Verge stated Microsoft needed to expand its cloud architecture to accommodate a significantly larger number of titles as compared to the hundreds currently available on Game Pass.
之所以推迟为自有游戏推出云端直播,是因为微软为处理数千款不同游戏而准备的基础架构非常复杂。The Verge表示,与Game Pass上目前可用的数百款游戏相比,微软需要扩展其云架构,以容纳更多的游戏。
In addition to these technical hurdles, licensing restrictions have also slowed the rollout. Some game publishers may not allow their titles to be streamed due to existing licensing agreements or other business arrangements.
除了这些技术障碍外,许可限制也减缓了推出速度。由于现有的许可协议或其他业务安排,一些游戏发行商可能不允许其游戏进行直播。
Microsoft's Broader Push Into Cloud Gaming
微软更广泛地进军云游戏
This feature aligns with Microsoft's larger goal of making gaming more accessible across devices. Cloud gaming allows players to stream games without the need for a powerful console or PC, enabling them to play on a range of devices, including smartphones, tablets and lower-end laptops.
此功能符合微软的更大目标,即让游戏更易于跨设备访问。云游戏允许玩家无需强大的主机或电脑即可直播游戏,使他们能够在包括智能手机、平板电脑和低端笔记本电脑在内的各种设备上玩游戏。
In another recent move, Microsoft announced plans to enable game purchases directly through the Xbox App on Android, beginning next month. Xbox President Sarah Bond confirmed players can start buying and play games through the app then.
在最近的另一项举措中,微软宣布计划从下个月开始允许在安卓系统上直接通过Xbox应用程序购买游戏。Xbox总裁莎拉·邦德证实,玩家随后可以开始通过该应用程序购买和玩游戏。
- Microsoft's New Xbox Game Pass Tiers: Which Games Will You Lose?
- 微软的新 Xbox Game Pass 等级:你会输掉哪些游戏?
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照片:Shutterstock 上的迭戈·托马齐尼。