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Corsair Gaming, Inc. (CRSR) Q3 2024 Earnings Call Transcript Summary

Corsair Gaming, Inc. (CRSR) Q3 2024 Earnings Call Transcript Summary

科莎娱乐, Inc. (CRSR) 2024年第3季度业绩会交流摘要
moomoo AI ·  2024/11/06 21:43  · 电话会议

The following is a summary of the Corsair Gaming, Inc. (CRSR) Q3 2024 Earnings Call Transcript:

以下是Corsair Gaming, Inc. (CRSR) 2024年第三季度业绩会议记录摘要:

Financial Performance:

财务表现:

  • Q3 2024 net revenue was $304.2 million, reflecting a decrease from $363.2 million in Q3 2023.

  • Total gross profit for Q3 2024 was $69.7 million, with a gross margin of 22.9%.

  • Net loss for Q3 2024 significantly increased to $58.4 million, from a net loss of $3.1 million in Q3 2023, largely due to a noncash charge from a valuation allowance on deferred tax assets.

  • Expectations for full-year 2024 include total revenue between $1.25 billion to $1.35 billion and adjusted EBITDA ranging from $40 million to $55 million.

  • 2024年第三季度净营业收入为30420万美元,较2023年第三季度的36320万美元有所下降。

  • 2024年第三季度总毛利润为6970万美元,毛利率为22.9%。

  • 2024年第三季度净亏损大幅增加至5840万美元,较2023年第三季度的310万美元净亏损,主要是由于对递延税收资产的估值准备非现金费用。

  • 2024全年预期的总营业收入介于12.5亿至13.5亿美元之间,并调整后的EBITDA范围为4000万至5500万美元。

Business Progress:

业务进展:

  • Corsair enhanced its product portfolio with new high-end peripherals and sim racing components.

  • Acquired Fanatec, a leader in high-end sim racing components, projecting to boost Q4 revenue by approximately $20 million.

  • Entered into exclusive launch partnership for Activision's Call of Duty: Black Ops 6, showcasing themed products across multiple Corsair lines.

  • Corsair通过推出新的高端外围设备和模拟赛车元件,增强了其产品组合。

  • 收购了高端模拟赛车元件领军企业Fanatec,预计将推动第四季度营业收入增加约$20,000,000。

  • 与动视暴雪的《使命召唤:黑色行动6》达成独家发售合作伙伴关系,推出跨多个海盗船产品线的主题产品。

Opportunities:

机会:

  • Expected significant GPU and gaming technology launches in early 2025 are anticipated to drive renewed consumer interest and sales, particularly in high-end gaming components.

  • Expansion in the gaming peripherals segment, notably in professional broadcasting and direct-to-consumer high-margin products.

  • 2025年初预计将有重大gpu芯片-云计算和arvr游戏技术发布,预计将推动消费者对高端游戏元件的兴趣和销售业务的复苏。

  • 在游戏周边产品领域扩张,尤其是在专业广播和直接面向消费者的高毛利率产品领域。

Risks:

风险:

  • Consumer spending fluctuations continuing from COVID-19 impacts, affecting higher-priced items such as gaming PCs more than peripherals.

  • Delays in technology updates, like the expected NVIDIA GPU launch, may temporize consumer purchases and affect inventory management.

  • 受COVID-19影响而持续存在的消费者支出波动,影响高价位产品,如游戏PC,比外围设备更严重。

  • 技术更新延迟,如英伟达gpu芯片-云计算的预期发布,可能推迟消费者购买决策,并影响库存管理。

Tips: This article is generated by AI. The accuracy of the content can not be fully guaranteed. For more comprehensive details, please refer to the IR website. The article is only for investors' reference without any guidance or recommendation suggestions.

提示:本文由人工智能生成。内容准确性无法完全保证。如需更全面详情,请参阅IR网站。本文仅供投资者参考,不具有任何指导或推荐建议。

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