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Roblox | 10-Q: Q1 2024 Earnings Report

Roblox | 10-Q: Q1 2024 Earnings Report

Roblox | 10-Q:2024財年一季報
美股sec公告 ·  05/09 08:12
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Roblox Corporation, a leading online entertainment platform, reported a 22% increase in revenue for the first quarter of 2024, reaching $801.3 million compared to $655.3 million in the same period of 2023. The growth was primarily driven by a higher average number of daily unique paying users, which rose from approximately 812,000 to 914,000. Despite the revenue growth, the company posted a consolidated net loss of $271.9 million, slightly higher than the $269.9 million loss in Q1 2023. The net loss per share for common stockholders was $0.43, marginally improved from $0.44 in the previous year. Cost of revenue increased by 18% to $178.9 million, and developer exchange fees rose by 11% to $202.4 million, reflecting higher earnings by developers and creators due to the growth in bookings. Research and development expenses saw a significant increase of...Show More
Roblox Corporation, a leading online entertainment platform, reported a 22% increase in revenue for the first quarter of 2024, reaching $801.3 million compared to $655.3 million in the same period of 2023. The growth was primarily driven by a higher average number of daily unique paying users, which rose from approximately 812,000 to 914,000. Despite the revenue growth, the company posted a consolidated net loss of $271.9 million, slightly higher than the $269.9 million loss in Q1 2023. The net loss per share for common stockholders was $0.43, marginally improved from $0.44 in the previous year. Cost of revenue increased by 18% to $178.9 million, and developer exchange fees rose by 11% to $202.4 million, reflecting higher earnings by developers and creators due to the growth in bookings. Research and development expenses saw a significant increase of 31% to $362.1 million, attributed to continued growth in headcount supporting engineering, design, and product teams. General and administrative expenses remained relatively flat, while sales and marketing expenses increased by 33% to $35.5 million. The company's joint venture with Tencent Holdings, Roblox China Holding Corp., issued $30.0 million in debt, maturing in 2026, to fund its operations and expansion in China. Roblox's future plans include investing in its developer and creator community, technology, and infrastructure to improve the platform and support shared experiences globally.
領先在線娛樂平台Roblox Corp.報告稱,2024年第一季度營業收入增長22%,達到801.3百萬美元,相比2023年同期的655.3百萬美元。增長的主要驅動因素是每日獨立付費用戶的平均數量更高,從約812000人增加至914000人。儘管收入增長,公司發佈了271.9百萬美元的合併淨虧損,略高於2023年第一季度的269.9百萬美元的虧損。普通股股東的每股淨虧損爲0.43美元,略有改善,而上一年度爲0.44美元。營收成本增長18%至178.9百萬美元,開發者交流費用增長11%至202.4百萬美元,反映出由於訂購量增長而開發者和創作者的收入增加。研究和開發費用大幅增長31%至362.1百...展開全部
領先在線娛樂平台Roblox Corp.報告稱,2024年第一季度營業收入增長22%,達到801.3百萬美元,相比2023年同期的655.3百萬美元。增長的主要驅動因素是每日獨立付費用戶的平均數量更高,從約812000人增加至914000人。儘管收入增長,公司發佈了271.9百萬美元的合併淨虧損,略高於2023年第一季度的269.9百萬美元的虧損。普通股股東的每股淨虧損爲0.43美元,略有改善,而上一年度爲0.44美元。營收成本增長18%至178.9百萬美元,開發者交流費用增長11%至202.4百萬美元,反映出由於訂購量增長而開發者和創作者的收入增加。研究和開發費用大幅增長31%至362.1百萬美元,歸因於繼續增加支持工程、設計和產品團隊的人員規模。總行政費用保持相對穩定,而銷售和市場費用增長33%至355百萬美元。Roblox與騰訊控股的合資企業Roblox China Holding Corp.發行3000萬美元債務,到期日爲2026年,用於資助其在中國的運營和擴張。Roblox的未來計劃包括投資於其開發者和創作者社區、科技和基礎設施以改善全球的平台並支持共享體驗。
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