share_log

8-K: Rumble Reports Second Quarter 2024 Results

8-K: Rumble Reports Second Quarter 2024 Results

8-K:Rumble 公佈 2024 年第二季度業績
美股SEC公告 ·  2024/08/12 13:11

Moomoo AI 已提取核心訊息

Rumble Inc. reported Q2 2024 financial results, with revenue increasing 27% sequentially to $22.5 million. Average global Monthly Active Users reached 53 million, up from 50 million in Q1. The company introduced a new KPI, Average Revenue Per User (ARPU), which rose 19% QoQ to $0.37.Despite the revenue growth, Rumble posted a net loss of $26.8 million for the quarter. The company's balance of cash and marketable securities stood at $154.2 million as of June 30, 2024. Rumble highlighted several key developments, including partnerships with the Miami Dolphins, launch on Xbox, and the introduction of Rumble-branded products.Looking ahead, Rumble expects revenues to continue increasing sequentially throughout 2024, driven by sponsorship agreements and political advertising. The company aims to move towards Adjusted EBITDA breakeven in 2025 by ramping up monetization and maintaining cost discipline.
Rumble Inc. reported Q2 2024 financial results, with revenue increasing 27% sequentially to $22.5 million. Average global Monthly Active Users reached 53 million, up from 50 million in Q1. The company introduced a new KPI, Average Revenue Per User (ARPU), which rose 19% QoQ to $0.37.Despite the revenue growth, Rumble posted a net loss of $26.8 million for the quarter. The company's balance of cash and marketable securities stood at $154.2 million as of June 30, 2024. Rumble highlighted several key developments, including partnerships with the Miami Dolphins, launch on Xbox, and the introduction of Rumble-branded products.Looking ahead, Rumble expects revenues to continue increasing sequentially throughout 2024, driven by sponsorship agreements and political advertising. The company aims to move towards Adjusted EBITDA breakeven in 2025 by ramping up monetization and maintaining cost discipline.
Rumble Inc.公佈了2024年第二季度的財務結果,營業收入環比增長27%,達到2250萬美元。全球月活躍用戶數平均達到5300萬,較第一季度的5000萬有所增加。公司引入了一項新的關鍵績效指標,即每用戶平均營業收入(ARPU),環比增長19%,達到0.37美元。儘管營業收入增長,Rumble在本季度仍錄得2680萬美元的淨虧損。截至2024年6月30日,公司的現金及可交易證券餘額爲15420萬美元。Rumble強調了幾個重要進展,包括與邁阿密海豚隊的合作、在Xbox上的上線,以及Rumble品牌產品的推出。展望未來,Rumble預計2024年的營業收入將繼續環比增長,主要受到贊助協議和政治廣告的推動。公司計劃在2025年通過增加盈利能力和保持成本紀律,實現調整後EBITDA盈虧平衡。
Rumble Inc.公佈了2024年第二季度的財務結果,營業收入環比增長27%,達到2250萬美元。全球月活躍用戶數平均達到5300萬,較第一季度的5000萬有所增加。公司引入了一項新的關鍵績效指標,即每用戶平均營業收入(ARPU),環比增長19%,達到0.37美元。儘管營業收入增長,Rumble在本季度仍錄得2680萬美元的淨虧損。截至2024年6月30日,公司的現金及可交易證券餘額爲15420萬美元。Rumble強調了幾個重要進展,包括與邁阿密海豚隊的合作、在Xbox上的上線,以及Rumble品牌產品的推出。展望未來,Rumble預計2024年的營業收入將繼續環比增長,主要受到贊助協議和政治廣告的推動。公司計劃在2025年通過增加盈利能力和保持成本紀律,實現調整後EBITDA盈虧平衡。
声明:本內容僅用作提供資訊及教育之目的,不構成對任何特定投資或投資策略的推薦或認可。 更多信息