share_log

Electronic Arts Inc | 10-Q: Q2 2025 Earnings Report

Electronic Arts Inc | 10-Q: Q2 2025 Earnings Report

藝電 | 10-Q:2025財年二季報
美股SEC公告 ·  2024/11/02 04:12

Moomoo AI 已提取核心訊息

Electronic Arts reported Q2 FY2025 revenue of $2.025 billion, up 6% year-over-year, with net income of $294 million. Live services and other revenue reached $1.309 billion, representing 65% of total revenue, while full game revenue grew 15% to $716 million driven by EA SPORTS titles including the launch of EA SPORTS College Football 25.Operating income increased 2% to $384 million with a gross margin of 77.5%. The company maintained strong operational performance despite a $51 million restructuring charge related to its portfolio optimization plan announced in February 2024. Research and development expenses rose 8% to $648 million as the company continued investing in studio development.The company returned $426 million to shareholders through $375 million in share repurchases and $51 million in dividends. EA ended the quarter with $2.56 billion in cash and investments, while maintaining a strong balance sheet with $1.88 billion in senior notes. The company expects to complete its restructuring initiatives, estimated at $125-165 million in total charges, by March 2025.
Electronic Arts reported Q2 FY2025 revenue of $2.025 billion, up 6% year-over-year, with net income of $294 million. Live services and other revenue reached $1.309 billion, representing 65% of total revenue, while full game revenue grew 15% to $716 million driven by EA SPORTS titles including the launch of EA SPORTS College Football 25.Operating income increased 2% to $384 million with a gross margin of 77.5%. The company maintained strong operational performance despite a $51 million restructuring charge related to its portfolio optimization plan announced in February 2024. Research and development expenses rose 8% to $648 million as the company continued investing in studio development.The company returned $426 million to shareholders through $375 million in share repurchases and $51 million in dividends. EA ended the quarter with $2.56 billion in cash and investments, while maintaining a strong balance sheet with $1.88 billion in senior notes. The company expects to complete its restructuring initiatives, estimated at $125-165 million in total charges, by March 2025.
電子藝界報告了2025財年第二季度的營業收入爲20.25億,較上年增長6%,凈利潤爲29400萬。實時服務和其他收入達到13.09億,佔總收入的65%,而遊戲銷售收入增長15%,達到71600萬,主要受EA SPORTS系列的推動,包括EA SPORTS College Football 25的發佈。營業收入增長2%,達到38400萬,毛利率爲77.5%。儘管與2024年2月宣佈的投資組合優化計劃相關的重組費用爲5100萬,公司仍維持了強勁的運營表現。研究與開發費用上升8%,達到64800萬,因爲公司繼續投資於工作室開發。公司通過37500萬的股票回購和5100萬的分紅派息向股東返還了42600萬。EA在本季度結束時擁有25.6億的現金和投資,同時保持強勁的資產負債表,擁有18.8億的高級票據。公司預計到2025年3月將完成其重組計劃,總費用預計在12500-16500萬之間。
電子藝界報告了2025財年第二季度的營業收入爲20.25億,較上年增長6%,凈利潤爲29400萬。實時服務和其他收入達到13.09億,佔總收入的65%,而遊戲銷售收入增長15%,達到71600萬,主要受EA SPORTS系列的推動,包括EA SPORTS College Football 25的發佈。營業收入增長2%,達到38400萬,毛利率爲77.5%。儘管與2024年2月宣佈的投資組合優化計劃相關的重組費用爲5100萬,公司仍維持了強勁的運營表現。研究與開發費用上升8%,達到64800萬,因爲公司繼續投資於工作室開發。公司通過37500萬的股票回購和5100萬的分紅派息向股東返還了42600萬。EA在本季度結束時擁有25.6億的現金和投資,同時保持強勁的資產負債表,擁有18.8億的高級票據。公司預計到2025年3月將完成其重組計劃,總費用預計在12500-16500萬之間。
声明:本內容僅用作提供資訊及教育之目的,不構成對任何特定投資或投資策略的推薦或認可。 更多信息