VANCOUVER, BC, Aug. 8, 2023 /CNW/ -- GameOn (CSE: GET) (OTCQB: GMETF), a next generation fantasy sports platform partnered with the world's best sports leagues to launch, operate, and monetize web3 games, today announces that pursuant to a note amendment agreement dated December 6, 2022 (the "Note Amendment Agreement"), with BCCL Worldwide Inc. ("BCCL"), it has amended (the "Amendment") the terms of a non-transferable unsecured, non-interest bearing convertible note previously issued to BCCL on January 4, 2022 (the "Original Note"). Subject to the approval of the Canadian Securities Exchange (the "CSE"), GameOn has issued to BCCL an amended and restated non-transferable unsecured, non-interest bearing convertible note evidencing such Amendment (the "Amended Note").
Pursuant to the Note Amendment Agreement, the Company and BCCL agreed to (i) amend the principal amount of the Original Note from US$2,000,000 to US$387,649, and (ii) extend the maturity date of the Original Note from January 4, 2023, to January 4, 2025. There are no other amendments to the terms of the Original Note.
"At a time when dilution and liability management is of utmost diligence and importance, we've negotiated this favorable amendment for GameOn and our shareholders," said GameOn CEO Matt Bailey. "We continue to find ways to optimize and better position the company each day."
The Company also announces that on July 14, 2023, it has granted incentive stock options to certain directors, officers, employees and consultants of the Company to purchase up to 128,528 common shares in the capital of the Company (the "Shares") and 1,200,475 restricted shares units ("RSU") pursuant to the Equity Incentive Plan of the Company. The stock options have an exercise price of $0.20 per Share expiring two years from the date of grant.
On Behalf of the Board of Directors:
Matt Bailey, Director & Chief Executive Officer
GameOn Entertainment Technologies Inc.
matt@gameon.app
About GameOn
GameOn (CSE: GET) (OTCQB: GMETF) partners with the world's best sports, media, and entertainment IPs to launch brand-building, money-making web3 games (with intuitive web2-friendly rails). We turn fans into superfans - engaging, retaining, and monetizing audiences. With a diverse team of web3, gaming, and sports veterans with experience at Take-Two Interactive, Twitch, EA, Dapper Labs, and the Brooklyn Nets, our platform is executed at scale with millions of users, gameplays, and revenue. GameOn has partnered with NBCUniversal, Bravo, the PFL, Karate Combat, the WNBA, Times Internet, DICK'S Sporting Goods, and Gaming Society. Learn more about our PLAYN3XT platform.
Forward-Looking Information
This news release contains "forward-looking information" and "forward-looking statements" (collectively, "forward-looking information") within the meaning of applicable securities laws. Forward-looking information is generally identifiable by use of the words "believes," "may," "plans," "will," "anticipates," "intends," "could," "estimates," "expects," "forecasts," "projects" and similar expressions, and the negative of such expressions. All statements other than statements of historical facts contained in this news release are forward looking statements. Forward-looking information in this news release includes, without limitation, statements regarding the future plans and objectives of the Company, execution of business strategy, future performance and future growth, business prospects, synergies and opportunities of the Company and its related subsidiaries, and other factors beyond the Company's control.
Forward-looking information is subject to known and unknown risks, uncertainties and other factors that may cause the Company's actual results, level of activity, performance or achievements to be materially different from those expressed or implied by such forward-looking information. Forward-looking information is based on the reasonable assumptions, estimates, analysis and opinions of management made in light of its experience and perception of trends, current conditions and expected developments, and other factors that management believes are relevant and reasonable in the circumstances at the date such statements are made, including, but not limited to the Company being able to capitalize on the acquired assets, the ability of acquired assets to maintain its value as presently contemplated, the synergies of the acquired assets with the Company's operations, and such other assumptions presented in the Company's disclosure record. Although the Company has attempted to identify important factors that could cause actual results to differ materially from those contained in forward-looking information, there may be other factors that cause results not to be as anticipated. There can be no assurance that such information will prove to be accurate, as actual results and future events could differ materially from those anticipated in such information. Accordingly, readers should not place undue reliance on forward-looking information. All forward-looking information herein is qualified in its entirety by this cautionary statement, and GameOn disclaims any obligation to revise or update any such forward-looking information or to publicly announce the result of any revisions to any of the forward-looking information contained herein to reflect future results, events or developments, except as required by law.
Neither the CSE nor its Regulation Services Provider (as that term is defined in the policies of the CSE) accepts responsibility for the adequacy or accuracy of this release.
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SOURCE GameOn Entertainment Technologies Inc.
不列顛哥倫比亞省溫哥華2023年8月8日電 /CNW/ -- GameOn(CSE: GET)(OTCQB: GMETF)是一家下一代夢幻體育平台,與世界上最好的體育聯盟合作推出、運營和盈利Web3遊戲,該公司今天宣佈,根據2022年12月6日與BCCL Worldwide Inc. (以下簡稱 "BCCL")簽訂的票據修訂協議(以下簡稱 "票據修訂協議"),該公司已對之前於 2022 年 1 月 4 日向 BCCL 發行的不可轉讓、無擔保、無息可轉換票據(以下簡稱 "原始票據")的條款進行了修訂(以下簡稱 "修訂")。經加拿大證券交易所(“CSE”)批准,GameOn已向BCCL發行了經修訂和重報的不可轉讓的無抵押無息可轉換票據,以證明該修正案(“修訂後的票據”)。
根據票據修正協議,公司和BCCL同意 (i) 將原始票據的本金修改爲 2,000,000 美元 到 387,649 美元,以及 (ii) 將原始票據的到期日延長至 2023年1月4日,到 2025年1月4日。原始票據的條款沒有其他修改。
GameOn首席執行官說:“在稀釋和負債管理極其謹慎和重要的時候,我們已經爲GameOn和我們的股東談判了這項有利的修正案。” 馬特·貝利。“我們每天都在繼續尋找優化和更好地定位公司的方法。”
該公司還宣佈 2023年7月14日,根據公司的股權激勵計劃,它已向公司的某些董事、高管、員工和顧問授予激勵性股票期權,以購買公司資本中最多128,528股普通股(“股份”)和1,200,475股限制性股票單位(“RSU”)。股票期權的行使價爲 0.20 美元 每股自授予之日起兩年到期。
代表董事會:
馬特·貝利,董事兼首席執行官
GameOn Entertainment技術公司
matt@gameon.app
關於 GameOn
GameOn (CSE: GET) (OTCQB: GMETF) 與世界上最好的體育、媒體和娛樂 IP 合作,推出品牌建設、賺錢的 web3 遊戲(帶有直觀的 web2 友好軌道)。我們將粉絲變成超級粉絲,吸引觀衆、留住觀衆並從中獲利。我們的平台擁有一支由web3、遊戲和體育資深人士組成的多元化團隊,他們在Take-Two Interactive、Twitch、EA、Dapper Labs和布魯克林籃網隊有過經驗,大規模執行,擁有數百萬用戶、遊戲玩法和收入。GameOn 已與 NBCUniversal、Bravo、PFL、Karate Combat、WNBA、Times Internet、DICK'S Sporting Goods 和遊戲協會合作。詳細了解我們的 PLAYN3XT 平台。
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前瞻性信息受已知和未知的風險、不確定性和其他因素的影響,這些因素可能導致公司的實際業績、活動水平、業績或成就與此類前瞻性信息所表達或暗示的業績存在重大差異。前瞻性信息基於管理層的合理假設、估計、分析和觀點,這些假設、估計、分析和觀點是根據其對趨勢、當前狀況和預期發展的看法,以及管理層認爲在發表此類聲明之日的情況中相關和合理的其他因素,包括但不限於公司能夠利用收購的資產、收購資產按目前設想維持其價值的能力、收購資產與資產的協同效應公司的運營情況以及公司披露記錄中列出的其他假設。儘管公司試圖確定可能導致實際業績與前瞻性信息中包含的業績存在重大差異的重要因素,但可能還有其他因素導致業績不如預期。無法保證此類信息會被證明是準確的,因爲實際結果和未來事件可能與此類信息中的預期存在重大差異。因此,讀者不應過分依賴前瞻性信息。此處的所有前瞻性信息均受本警告聲明的全部限制,除非法律要求,否則GameOn不承擔任何修改或更新任何此類前瞻性信息的義務,也沒有義務公開宣佈對本文包含的任何前瞻性信息進行任何修改的結果,以反映未來的業績、事件或發展。
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來源GameOn Entertainment技術公司