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Rivalry Reports Second Quarter 2024 Results; Rivalry Token Drives $1.7 Million in Additional Revenue, Accelerating Crypto Expansion Efforts in the Third Quarter

Rivalry Reports Second Quarter 2024 Results; Rivalry Token Drives $1.7 Million in Additional Revenue, Accelerating Crypto Expansion Efforts in the Third Quarter

Rivalry報告2024年第二季度業績;Rivalry代幣帶來170萬美元的額外收入,加快了第三季度的加密貨幣擴張努力。
GlobeNewswire ·  08/29 07:00

Successful Margin Growth Efforts Drive Jump in Net Revenue; Company Gains Early Traction Among Crypto and High-Value Players with Rivalry Token; Positive Early Signal from VIP Efforts, a Key Area of Strategic Focus

成功的利潤增長推動了淨收入的增長;公司憑藉Rivalry代幣在加密貨幣和高價值參與者中獲得了早期的吸引力;來自VIP努力的積極早期信號,這是戰略重點的關鍵領域

  • Betting handle of $87.8 million1.
  • Net revenue of $4.7 million was up 3% from Q1 2024 and up 22% YoY from Q2 2023.
  • Company achieves record net revenue margin of 62.5%, highlighting the continued impact of its margin enhancement efforts, driving more net revenue per dollar wagered.
  • Rivalry Token drives new global audience of crypto bettors and high-value players; Token customers exhibiting twice the value of average non-crypto users.
  • Rivalry Token delivers $1.7 million in revenue subsequent to quarter-end, validating crypto strategy and product potential. Expected to remain a revenue stream for the business throughout the remainder of the third quarter and into the fourth quarter.
  • Crypto payment and technology development supporting strategy shift toward growing VIP player base; anticipated to deliver growth while maintaining current operational expense levels, driving profitability.
  • 下注額爲8,780萬美元1。
  • 淨收入爲470萬美元,較2024年第一季度增長3%,較2023年第二季度同比增長22%。
  • 公司實現了創紀錄的62.5%的淨收入利潤率,這凸顯了其利潤率提高努力的持續影響,推動了每1美元下注的淨收入增加。
  • Rivalry Token吸引了新的全球加密博彩玩家和高價值玩家的受衆;代幣客戶的價值是普通非加密用戶的兩倍。
  • Rivalry Token在季度末後提供170萬美元的收入,驗證了加密策略和產品潛力。預計在第三季度的剩餘時間和第四季度中仍將是該業務的收入來源。
  • 加密支付和技術開發支持戰略轉向不斷增長的VIP玩家群;預計將在保持當前運營支出水平的同時實現增長,從而提高盈利能力。

TORONTO, Aug. 29, 2024 (GLOBE NEWSWIRE) -- Rivalry Corp. (the "Company" or "Rivalry") (TSXV: RVLY) (OTCQX: RVLCF) (FSE: 9VK), the leading sportsbook and iGaming operator for Gen Z, today announced financial results for the three- and six-month periods ended June 30, 2024. All dollar figures are quoted in Canadian dollars.

多倫多,2024年8月29日(環球新聞專線)——Z世代領先的體育博彩和電子博彩運營商Rivalry Corp.(「公司」 或 「Rivalry」)(TSXV:RVLY)(OTCQX:RVLY)(FSE:9VK)今天公佈了截至2024年6月30日的三個月和六個月期間的財務業績。所有美元數字均以加元報價。

"At Rivalry we have narrowed our focus primarily to two areas that are showing the highest potential for growth in our history: crypto expansion led by tokenization, and VIP's. Alongside these focused efforts, we are tightly managing working capital, rationalizing our teams, and cutting spend in areas that fall too far outside of these priorities," said Steven Salz, Co-Founder and CEO of Rivalry. "Our efforts to improve margin are also driving results, achieving record margin levels for two consecutive quarters."

“在Rivalry,我們將重點主要縮小到歷史上表現出最大增長潛力的兩個領域:由代幣化領導的加密擴張和VIP。Rivalry聯合創始人兼首席執行官史蒂芬·薩爾茲說,除了這些重點工作外,我們還在嚴格管理營運資金,合理調整團隊,並在遠離這些優先事項的領域削減支出。「我們提高利潤率的努力也推動了業績,連續兩個季度實現了創紀錄的利潤水平。」

"Last quarter marked a broader expansion into crypto with the pre-release of Rivalry Token and we have seen very motivating early results," Salz continued. "Rivalry Token is uniquely positioned to serve a number of our near and long-term goals to expand our geographic footprint and acquire and retain high-value players, which we are beginning to see signals of. In just a few months, Rivalry Token has attracted new customers who are twice as valuable as our average user and marked the most successful reactivation campaign in the Company's history. Behaviorally, we see that Rivalry Token users are more active and engaged, and we are confident in the opportunities being unlocked through this technology. We have an extensive roadmap ahead for Rivalry Token, including new social-based products and games to drive more connected wallets and create engagement loops for players that will extend our momentum in the crypto gambling segment."

薩爾茲繼續說:「隨着Rivalry Token的預發佈,上個季度標誌着向加密貨幣領域的更廣泛擴張,我們已經看到了非常鼓舞人心的早期業績。」「Rivalry Token具有獨特的優勢,可以實現我們的許多近期和長期目標,以擴大我們的地理足跡並收購和留住高價值參與者,我們開始看到這些信號。在短短几個月內,Rivalry Token吸引了價值是我們普通用戶兩倍的新客戶,這標誌着公司歷史上最成功的重新激活活動。從行爲上講,我們看到Rivalry Token用戶更加活躍和參與度更高,我們對通過這項技術釋放的機會充滿信心。我們爲Rivalry Token制定了廣泛的路線圖,包括新的社交產品和遊戲,以推動更多互聯的錢包併爲玩家創造參與循環,這將擴大我們在加密賭博領域的勢頭。」

"Rivalry has also been shifting resources toward VIP's, which is closely aligned with our push deeper into the crypto segment. This emphasis on VIP's marks a course correction of our historical strategy which delivered exceptional outcomes for the vast majority of our player base, but under-indexed on the small percentage that drives the lion's share of revenue in an online gambling business. I have extreme conviction that the significantly above-market KPI's we have driven for that majority of players, led by our obsessive dedication to their success, when now directed toward the smaller percentage of high-value players, that within this industry drives multiple times the value, will lead to a sizeable change in Rivalry's business outcomes."

「Rivalry還一直在將資源轉移到VIP,這與我們深入推進加密領域密切相關。這種對VIP的重視標誌着我們對歷史策略的修正,該策略爲我們的絕大多數玩家群帶來了非凡的成果,但由於推動在線賭博業務收入份額的微小百分比卻不高。我堅信,我們爲大多數參與者設定的顯著高於市場的關鍵績效指標,以我們對成功的執着追求爲主導,而現在針對的是較小比例的高價值參與者,在這個行業內推動價值的倍數倍,將導致Rivalry的業務業績發生重大變化。」

Second Quarter 2024 Highlights

2024 年第二季度亮點

  • Betting handle for Q2 2024 was $87.8 million, decreasing by $6.9 million or 7% as compared to $94.7 million in Q1 2024, and by $24.4 million or 22% from $112.2 million in Q2 2023. As Rivalry prioritizes margin, it can negatively impact betting handle as players turn over their balances less.
  • Gross gaming revenue ("GGR")2 was $7.4 million in Q2 2024, decreasing by $0.3 million or 3% from $7.7 million in Q1 2024, and by $1.0 million or 12% from $8.5 million in Q2 2023.
  • Net revenue3 was $4.7 million in Q2 2024, increasing by $0.1 million, or 3% from $4.5 million in Q1 2024, and by $0.8 million or 22% from $3.8 million in Q2 2023. As a percentage of GGR, the Q2 2024 net revenue margin of 62.5% was the highest in Company history and compares to 58.5% in Q1 2024 and 45.0% in Q2 2023. As a percentage of betting handle, the net revenue margin of 5.3% was the highest of the past six quarters. The improvements reflect ongoing initiatives to increase margins through innovation and adjustments to the product offering.
  • The Casino segment continues to be a strong contributor, generating 60% of betting handle and 24% of GGR in the quarter. Segment results reflect the ongoing expansion of Rivalry's casino product line, including the original game Cash & Dash released in the second half of 2023.
  • Net loss was $5.4 million in Q2 2024. Net loss includes $0.52 million in interest expense accrued on the convertible debenture, that is not due until the end of 2025. The Company therefore considers the $4.8 million loss from operations in Q2 2024 as compared to $6.2 million in Q2 2023 a better representation of its working capital management.
  • The Company had $4.6 million of cash as at June 30, 2024.4
  • 2024年第二季度的投注額爲8,780萬美元,與2024年第一季度的9,470萬美元相比減少了690萬美元,下降了7%,較2023年第二季度的1.122億美元下降了2440萬美元,下降了22%。由於Rivalry優先考慮利潤,這可能會對投注處理產生負面影響,因爲玩家的餘額減少了。
  • 博彩總收入(「GGR」)2在2024年第二季度爲740萬美元,較2024年第一季度的770萬美元下降了30萬美元,下降了3%,較2023年第二季度的850萬美元下降了100萬美元,下降了12%。
  • 2024年第二季度的淨收入3爲470萬美元,較2024年第一季度的450萬美元增長了10萬美元,增長了3%,較2023年第二季度的380萬美元增長了80萬美元,增長了22%。按佔GGR的百分比計算,2024年第二季度淨收入利潤率爲62.5%,爲公司歷史最高水平,而2024年第一季度爲58.5%,2023年第二季度爲45.0%。按佔投注額的百分比計算,淨收入利潤率爲5.3%,是過去六個季度中最高的。這些改進反映了通過創新和調整產品供應來提高利潤率的持續舉措。
  • 賭場板塊仍然是強勁的貢獻者,在本季度創造了60%的投注額和24%的GGR。細分市場業績反映了Rivalry賭場產品線的持續擴張,包括2023年下半年發佈的原創遊戲《Cash & Dash》。
  • 2024年第二季度的淨虧損爲540萬美元。淨虧損包括可轉換債券的52萬美元應計利息支出,該債券要到2025年底才能到期。因此,該公司認爲,2024年第二季度的運營虧損爲480萬美元,而2023年第二季度爲620萬美元,這更好地代表了其營運資金管理。
  • 截至2024年6月30日,該公司擁有460萬澳元的現金。4
  • Rivalry drove strong upticks in user activity for higher margin product offerings including Pre Made Combos, which has driven over 500,000 wagers since its release in January 2024, supporting ongoing net revenue growth.
  • Rivalry expects to enter a licensing agreement for its first-party casino games in the coming months, establishing a new revenue stream for its B2B vertical.
  • Rivalry adjusted its onboarding experience to materially reduce friction for VIP users in global markets while remaining in compliance with regulatory requirements.
  • The Company maintains its H2 2024 profitability guidance.
  • Rivalry推動了包括Pre Made Combos在內的更高利潤產品的用戶活動強勁增長,自2024年1月發佈以來,該產品已吸引了超過50萬次下注,爲持續的淨收入增長提供了支持。
  • Rivalry預計將在未來幾個月內簽訂其第一方賭場遊戲的許可協議,爲其B20垂直領域建立新的收入來源。
  • Rivalry調整了其入職體驗,以大幅減少VIP用戶在全球市場的摩擦,同時保持對監管要求的遵守。
  • 該公司維持其2024年下半年的盈利指導。

Rivalry Token

競爭代幣

In May 2024, the Company announced Rivalry Token, a native cryptocurrency to be integrated across Rivalry's product suite to elevate the overall user experience, expected to launch in H2, subject to a number of market and product related considerations. Prior to the product's full release, customers have been able to engage with Rivalry Token by connecting their digital wallets, earning rewards through on-site activity, and more recently off-site through a mini-experience called a 'faucet,' with more to come in the near future. Since May, Rivalry Token has gained meaningful traction among Rivalry's user base, drawing a geographically diverse audience of high-value players and creating engagement loops which are driving upticks in site activity.

2024年5月,該公司宣佈了Rivalry Token,這是一種原生加密貨幣,將整合到Rivalry的產品套件中,以提升整體用戶體驗,預計將於下半年推出,但要考慮一些與市場和產品相關的考慮。在該產品全面發佈之前,客戶可以通過連接數字錢包來與Rivalry Token互動,通過現場活動獲得獎勵,最近還能通過一種名爲 「水龍頭」 的迷你體驗進行異地互動,不久的將來還會有更多。自5月以來,Rivalry Token在Rivalry的用戶群中獲得了有意義的關注,吸引了不同地域的高價值玩家受衆,並形成了參與循環,推動了網站活動的增加。

  • Subsequent to Q2 2024, Rivalry Token has delivered $1.7 million in revenue5, accelerating the Company's expansion into the crypto segment. This is expected to remain a revenue stream for the business throughout the remainder of the third quarter and into the fourth quarter.
  • Rivalry Token is capturing higher value players, where opted-in users are twice as valuable in terms of revenue potential and deposit nearly twice as much as non-opted-in users.
  • More than half of customers that opted-in to receive Rivalry Token are reactivated users while another 15% are new, marking the Company's most successful reactivation campaign.
  • Rivalry Token customers are more engaged users and play consistently during all days of the week with casino driving two-thirds of betting handle.
  • Rivalry released a Rivalry Token web-based complement product to its on-site pre-farming, called a 'faucet,' in mid-August to drive connected wallets and acquire new players. The Company is in the process of developing a social-based product expected to arrive in September to further expand its geographic footprint and audience capture within the crypto segment.
  • 繼2024年第二季度之後,Rivalry Token已實現170萬美元的收入5,加速了公司向加密領域的擴張。預計在第三季度的剩餘時間和第四季度,這仍將是該業務的收入來源。
  • Rivalry Token正在吸引更高價值的參與者,選擇加入的用戶在收入潛力方面的價值是非選擇加入用戶的兩倍,存款幾乎是非選擇加入用戶的兩倍。
  • 在選擇接收Rivalry Token的客戶中,有一半以上是重新激活的用戶,另有15%是新用戶,這標誌着該公司最成功的重新激活活動。
  • Rivalry Token客戶的參與度更高,並且在一週中的所有時間都持續玩遊戲,賭場推動了三分之二的下注量。
  • Rivalry於8月中旬發佈了Rivalry Token基於網絡的現場預耕補充產品,名爲 「水龍頭」,以推動聯網錢包並吸引新玩家。該公司正在開發一款基於社交的產品,預計將於9月上市,以進一步擴大其在加密領域的地理覆蓋範圍和受衆群體。

The Company will release more information in the coming months as Rivalry Token continues to develop.

隨着Rivalry Token的持續發展,該公司將在未來幾個月內發佈更多信息。

Investor Conference Call

投資者電話會議

Management will host a conference call at 10:00 a.m. EDT on Thursday, August 29, 2024 to discuss the Company's second quarter 2024 financial results.

管理層將於美國東部時間2024年8月29日星期四上午10點舉行電話會議,討論公司2024年第二季度的財務業績。

Dial-in: 1-800-717-1738 (toll free) or (+1) 289-514-5100 (local or international calls)
Webcast: A live webcast can be accessed from the Events section of the Company's website at or at this link.
A replay of the webcast will be archived on the Company's website for one year.
撥入: 1-800-717-1738(免費電話)或 (+1) 289-514-5100(本地或國際電話)
網絡直播: 可以從公司網站的 「活動」 部分觀看網絡直播,網址爲 或者點擊這個鏈接。
網絡直播的重播將在公司網站上存檔一年。

Rivalry's financial statements and management discussion and analysis for the period ended June 30, 2024 (the "Q2 2024 MD&A") are available on SEDAR+ at , and on the Company's website at .

Rivalry截至2024年6月30日的財務報表和管理層討論與分析(「2024年第二季度管理層分析報告」)可在SEDAR+上查閱,網址爲 ,並在公司的網站上登錄 。

About Rivalry

關於 Rivalry

Rivalry Corp. wholly owns and operates Rivalry Limited, a leading sport betting and media company offering fully regulated online wagering on esports, traditional sports, and casino for the next generation of players. Based in Toronto, Rivalry operates a global team in more than 20 countries and growing. Rivalry Limited has held an Isle of Man license since 2018, considered one of the premier online gambling jurisdictions. Rivalry also holds an internet gaming registration in Ontario, and is currently in the process of obtaining additional country licenses. Rivalry's sportsbook is built on a proprietary tech stack and features a variety of originally developed products geared for Millennial and Gen Z fans including Same Game Combos, an esports parlay product, original casino games, and an interactive casino platform, Casino.exe.

Rivalry Corp. 全資擁有並經營 Rivalry Limited,這是一家領先的體育博彩和媒體公司,爲下一代玩家提供全面監管的電子競技、傳統體育和賭場在線投注。Rivalry總部位於多倫多,在20多個國家擁有一支全球團隊,並且還在不斷壯大。Rivalry Limited自2018年以來一直持有馬恩島牌照,被認爲是主要的在線賭博司法管轄區之一。Rivalry還在安大略省註冊了互聯網遊戲,目前正在獲得更多的國家許可證。Rivalry的體育博彩建立在專有技術堆棧之上,提供各種最初爲千禧一代和Z世代粉絲開發的產品,包括Same Game Combos、電子競技過關產品、原創賭場遊戲和互動賭場平台 Casino.exe。

No stock exchange, securities commission or other regulatory authority has approved or disapproved the information contained herein. Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this press release.

證券交易所、證券委員會或其他監管機構均未批准或不批准此處包含的信息。多倫多證券交易所風險交易所及其監管服務提供商(該術語在多倫多證券交易所風險交易所的政策中定義)均不對本新聞稿的充分性或準確性承擔責任。

Company Contact:
Steven Salz, Co-founder & CEO
ss@rivalry.com
416-565-4713

公司聯繫人:
史蒂芬·薩爾茲,聯合創始人兼首席執行官
ss@rivalry.com
416-565-4713

Investor Contact:
Oakstrom Advisors
Jeff Codispodi
investors@rivalry.com

投資者聯繫人:
Oakstrom 顧問
Jeff Codispodi
investors@rivalry.com

Media Contact:
Cody Luongo, PR & Communications
cody@rivalry.com
203-947-1936

媒體聯繫人:
Cody Luongo,公關與傳播
cody@rivalry.com
203-947-1936

Non-IFRS Measures
Gross gaming revenue, as reported in this news release, is a non-IFRS financial measure that the Company uses to assess its operating performance. Gross gaming revenue is defined as total wagers less payouts to winning bettors. This data is furnished to provide additional information and is a non-IFRS measure and does not have any standardized meaning prescribed by IFRS. The Company uses this non-IFRS measure to provide shareholders and others with supplemental measures of its operating performance. As other companies may calculate this non-IFRS measure differently than the Company, this metric may not be comparable to similarly titled measures reported by other companies. In the Company's audited financial statements for the fourth quarter and year ended December 31, 2023, after consultation with the Company's new auditors, the Company now reports gross gaming revenue, whereas it had previously been reported as revenue. Please refer to the Q2 2024 MD&A available on the Company's profile on SEDAR+ at , and on the Company's website at for a reconciliation of gross gaming revenue to net revenue.

非國際財務報告準則指標
正如本新聞稿所報道的那樣,博彩總收入是公司用於評估其經營業績的非國際財務報告準則財務指標。博彩總收入定義爲總投注額減去向獲勝博彩玩家支付的款項。提供這些數據是爲了提供更多信息,是非國際財務報告準則的衡量標準,不具有《國際財務報告準則》規定的任何標準化含義。公司使用這種非國際財務報告準則指標爲股東和其他人提供其經營業績的補充衡量標準。由於其他公司計算該非國際財務報告準則指標的方法可能與公司不同,因此該指標可能無法與其他公司報告的類似標題的指標進行比較。在與公司新任核數師協商後,在公司截至2023年12月31日的第四季度和年度的經審計的財務報表中,公司現在報告了博彩總收入,而此前則報告爲收入。有關博彩總收入與淨收入的對賬情況,請參閱公司在SEDAR+上的簡介和公司網站上發佈的2024年第二季度管理與分析報告。

Cautionary Note Regarding Forward-Looking Information and Statements

關於前瞻性信息和陳述的警示說明

This news release contains certain forward-looking information within the meaning of applicable Canadian securities laws ("forward-looking statements"). All statements other than statements of present or historical fact are forward-looking statements. Forward-looking statements are often, but not always, identified by the use of words such as "anticipate", "achieve", "could", "believe", "plan", "intend", "objective", "continuous", "ongoing", "estimate", "outlook", "expect", "project" and similar words, including negatives thereof, suggesting future outcomes or that certain events or conditions "may" or "will" occur. These statements are only predictions. Forward-looking statements in this news release include, but are not limited to, statements in respect of the Company reaching profitability by the end of 2024 and the launch of Rivalry Token and the potential impact thereof on the Company's business prospects.

本新聞稿包含適用的加拿大證券法(「前瞻性陳述」)所指的某些前瞻性信息。除現在或歷史事實陳述以外的所有陳述均爲前瞻性陳述。前瞻性陳述通常使用 「預期」、「實現」、「可能」、「相信」、「計劃」、「打算」、「目標」、「持續」、「持續」、「估計」、「展望」、「預期」、「項目」 等詞語來識別,包括其否定詞,暗示未來的結果或某些事件或條件 「可能」 或 「將」 發生。這些陳述只是預測。本新聞稿中的前瞻性陳述包括但不限於有關公司到2024年底實現盈利以及Rivalry Token的推出及其對公司業務前景的潛在影響的陳述。

Forward-looking statements are based on the opinions and estimates of management of the Company at the date the statements are made based on information then available to the Company. Various factors and assumptions are applied in drawing conclusions or making the forecasts or projections set out in forward-looking statements. Forward-looking statements are subject to and involve a number of known and unknown, variables, risks and uncertainties, many of which are beyond the control of the Company, which may cause the Company's actual performance and results to differ materially from any projections of future performance or results expressed or implied by such forward-looking statements. Such factors, among other things, include regulatory or political change such as changes in applicable laws and regulations; the ability to obtain and maintain required licenses; the esports and sports betting industry being a heavily regulated industry; the complex and evolving regulatory environment for the online gaming and online gambling industry; the success of esports and other betting products are not guaranteed; changes in public perception of the esports and online gambling industry; failure to retain or add customers; the Company having a limited operating history; negative cash flow from operations; operational risks; cybersecurity risks; reliance on management; reliance on third parties and third-party networks; exchange rate risks; risks related to cryptocurrency transactions; risk of intellectual property infringement or invalid claims; the effect of capital market conditions and other factors on capital availability; competition, including from more established or better financed competitors; and general economic, market and business conditions. For additional risks, please see Q2 2024 MD&A under the heading "Risk Factors", and other disclosure documents available on the Company's SEDAR+ profile at .

前瞻性陳述基於公司管理層在陳述發表之日根據公司當時獲得的信息得出的觀點和估計。在得出結論或做出前瞻性陳述中提出的預測或預測時,會應用各種因素和假設。前瞻性陳述受並涉及許多已知和未知的變量、風險和不確定性,其中許多是公司無法控制的,這可能導致公司的實際業績和業績與此類前瞻性陳述所表達或暗示的對未來業績或業績的任何預測存在重大差異。除其他外,這些因素包括監管或政治變化,例如適用法律和法規的變化;獲得和維持所需許可證的能力;電子競技和體育博彩行業是一個受到嚴格監管的行業;在線遊戲和在線賭博行業複雜而不斷變化的監管環境;無法保證電子競技和其他博彩產品的成功;公衆對電子競技和在線博彩行業看法的變化;未能留住或增加客戶;公司有限制運營歷史;運營產生的負現金流;運營風險;網絡安全風險;對管理層的依賴;對第三方和第三方網絡的依賴;匯率風險;與加密貨幣交易相關的風險;知識產權侵權或無效索賠的風險;資本市場條件和其他因素對資本可用性的影響;競爭,包括來自更成熟或資金充足的競爭對手的競爭;以及總體經濟、市場和商業狀況。有關其他風險,請參閱 「風險因素」 標題下的2024年第二季度管理與分析,以及公司SEDAR+簡介中提供的其他披露文件,網址爲 。

No assurance can be given that the expectations reflected in forward-looking statements will prove to be correct. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Readers should not place undue reliance on the forward-looking statements and information contained in this news release. The forward-looking information and forward-looking statements contained in this press release are made as of the date of this press release, and the Company does not undertake to update any forward-looking information and/or forward-looking statements that are contained or referenced herein, except in accordance with applicable securities laws.

無法保證前瞻性陳述中反映的預期會被證明是正確的。儘管本新聞稿中包含的前瞻性陳述基於公司管理層認爲或當時認爲的合理假設,但公司無法向股東保證實際業績將與此類前瞻性陳述一致,因爲可能還有其他因素導致業績與預期、估計或預期不符。讀者不應過分依賴本新聞稿中包含的前瞻性陳述和信息。本新聞稿中包含的前瞻性信息和前瞻性陳述自本新聞稿發佈之日起作出,除非根據適用的證券法,否則公司不承諾更新此處包含或提及的任何前瞻性信息和/或前瞻性陳述。

Financial Outlook

財務展望

This news release contains a financial outlook within the meaning of applicable Canadian securities laws. The financial outlook has been prepared by management of the Company to provide an outlook for (i) the Company's ability to generate sustainable net income prior to December 31, 2024, and (ii) revenue derived from Rivalry Token during the period commencing July 1, 2024 and up to the date of this news release, and may not be appropriate for any other purpose. The financial outlook has been prepared based on a number of assumptions including the assumptions discussed under the heading "Cautionary Note Regarding Forward-Looking Information and Statements". The actual results of the Company's operations for any period will likely vary from the amounts set forth in these projections and such variations may be material. The Company and its management believe that the financial outlook has been prepared on a reasonable basis. However, because this information is highly subjective and subject to numerous risks, including the risks discussed under the heading "Cautionary Note Regarding Forward-Looking Information and Statements", it should not be relied on as necessarily indicative of future results.

本新聞稿包含適用的加拿大證券法所指的財務前景。財務展望由公司管理層編制,旨在展望(i)公司在2024年12月31日之前產生可持續淨收入的能力,以及(ii)自2024年7月1日起至本新聞發佈之日期間從Rivalry Token獲得的收入,可能不適用於任何其他目的。財務前景是根據許多假設編制的,包括在 「關於前瞻性信息和陳述的警示說明」 標題下討論的假設。公司在任何時期的實際經營業績都可能與這些預測中列出的金額有所不同,這種變化可能是重大的。公司及其管理層認爲,財務前景是在合理的基礎上準備的。但是,由於這些信息是高度主觀的,並且存在許多風險,包括在 「關於前瞻性信息和陳述的警示說明」 標題下討論的風險,因此不應將其視爲未來業績的必然指標。

Source: Rivalry Corp.

來源:Rivalry Corp.

1 The Company defines "Betting Handle" or "Handle" as the total dollar value accepted in wagers, adjusted for cancellations and corrections.
2 Please see "Non-IFRS Measures." This figure was reported as "revenue" in the comparable period last year, and has been reported as "gross gaming revenue" commencing with year-end 2023 results following consultation with the Company's auditors.
3 This figure was reported as "gross profit" in the comparable period last year, and has been reported as "net revenue" commencing with year-end 2023 results following consultation with the Company's auditors.
4 Includes cash and cash equivalents of $1.2 million and restricted cash of $3.3 million.
5 Preliminary and unaudited financial results are subject to customary financial statement procedures by the Company and its auditors. Actual results could be affected by subsequent events or determinations. These preliminary results represent forward-looking information. See "Cautionary Note Regarding Forward-Looking Information and Statements" and "Financial Outlook".

1 本公司將 「投注手柄」 或 「下注手數」 定義爲投注中接受的總美元價值,並根據取消和更正情況進行調整。
2 請參閱 「非國際財務報告準則指標」。該數字在去年同期被報告爲 「收入」,在與公司核數師協商後,從2023年年底的業績開始被報告爲 「博彩總收入」。
3 該數字在去年同期被報告爲 「毛利」,在與公司核數師協商後,從2023年年底的業績開始被列爲 「淨收入」。
4 包括120萬美元的現金及現金等價物以及330萬美元的限制性現金。
5 初步和未經審計的財務業績受公司及其核數師的慣常財務報表程序的約束。實際結果可能會受到後續事件或決定的影響。這些初步結果代表前瞻性信息。請參閱 「關於前瞻性信息和陳述的警示說明」 和 「財務展望」。


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