- Microsoft has announced a reduction of about 650 jobs in its gaming division.
- The job cuts are part of a strategic realignment to efficiently manage the expanded gaming portfolio.
- The stock has shown growth, rising by 13% since the start of the year.
Microsoft Corp (NASDAQ:MSFT) is cutting about 650 jobs in its gaming division after its $69 billion acquisition of Activision-Blizzard. These job cuts affect global corporate and support roles, marking a significant structural change within the division.
Earlier this year, Microsoft laid off 1,900 employees in January and closed four gaming studios in May. Phil Spencer, head of Xbox, assured that these layoffs won't lead to game, device, or experience cancellations, nor will they result in studio closures.
The acquisition of Activision-Blizzard, which added brands like King and Zenimax, has expanded Microsoft's gaming portfolio, requiring a realignment to manage the larger operations and improve efficiency.
Despite the layoffs, Spencer reassured that core game development and studio operations remain unaffected, though some teams may see priority changes or adjustments in game lifecycle management.
Microsoft's workforce adjustments reflect a broader trend in the gaming industry, with other major companies like Sony, Riot Games, and Epic also announcing layoffs due to post-pandemic economic changes and shifting market conditions.
Financially, Microsoft's gaming revenues have increased, mainly due to the Activision-Blizzard acquisition. However, Xbox hardware sales have declined, contrasting with the strong performance of its gaming software and services.
The stock market has responded with mixed reactions. After a mid-year dip, Microsoft's stock has bounced back, rising 6.5% over the past week and recovering 11% from a 17% drop between July and August.
This recovery leaves the stock 9% below its all-time high of $468. Looking ahead, Microsoft's stock is a key focus for investors.
So far this year, it has risen 13%, with potential for more gains if it can break through the trading range of $385 to $468. The stock's performance demonstrates a pattern of volatility and gradual recovery, which has been a consistent theme in recent years.
After the closing bell on Thursday, September 12, the stock closed at $427.00, trading up by 2.84%.
This article is from an unpaid external contributor. It does not represent Benzinga's reporting and has not been edited for content or accuracy.
- 微軟宣佈其遊戲部門裁員約650人。
- 人員減少是戰略重組的一部分,以有效管理擴大的遊戲產品組合。
- 股票顯示出增長趨勢,今年年初以來上漲了13%。
微軟公司(納斯達克:MSFT)在收購動視暴雪(Activision-Blizzard)後,正在其遊戲部門裁減約650個職位。這些裁員影響全球企業和支持角色,標誌着該部門的重大結構變化。
今年早些時候,微軟在1月份裁員了1900名員工,並在5月份關閉了四個遊戲工作室。Xbox負責人Phil Spencer表示,這些裁員不會導致遊戲、設備或體驗的取消,也不會導致工作室關閉。
微軟收購了Activision-Blizzard,增加了King和Zenimax等品牌,擴大了其遊戲產品組合,需要進行重新調整以管理更大的業務,並提高效率。
儘管有裁員,Spencer保證核心遊戲開發和工作室運營不受影響,不過某些團隊可能會出現優先級變更或遊戲生命週期管理的調整。
微軟的員工調整反映了遊戲行業的一個更廣泛的趨勢,索尼、Riot Games和Epic等其他大公司也宣佈裁員,原因是後疫情時期的經濟變化和市場條件的轉變。
從財務上看,微軟的遊戲收入增加了,主要是由於Activision-Blizzard的收購。然而,Xbox硬件銷售下降,與其遊戲軟件和服務的強勁表現形成對比。
The stock market has responded with mixed reactions. After a mid-year dip, Microsoft's stock has bounced back, rising 6.5% over the past week and recovering 11% from a 17% drop between July and August.
This recovery leaves the stock 9% below its all-time high of $468. Looking ahead, Microsoft's stock is a key focus for investors.
So far this year, it has risen 13%, with potential for more gains if it can break through the trading range of $385 to $468. The stock's performance demonstrates a pattern of volatility and gradual recovery, which has been a consistent theme in recent years.
9月12日週四收盤後,該股收盤價爲427.00美元,上漲了2.84%。
本文來自非報酬的外部投稿人。它不代表Benzinga的報道,並且沒有因爲內容或準確性而被編輯。