Motorsport Games Reports Third Quarter 2024 Financial Results
Motorsport Games Reports Third Quarter 2024 Financial Results
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Motorsport Games Reports Third Quarter 2024 Financial Results
汽車運動遊戲報告2024年第三季度財務結果
MIAMI, Nov. 14, 2024 (GLOBE NEWSWIRE) -- Motorsport Games Inc. (NASDAQ: MSGM) ("Motorsport Games" or "the Company") today reported financial results for its third quarter ended September 30, 2024. The Company has also posted the third quarter 2024 earnings slides highlighting key milestones that occurred during and subsequent to the period, which are accessible on the Company's investor relations website.
邁阿密,2024年11月14日(環球新聞社)--賽車遊戲股份有限公司(NASDAQ: MSGM)(「賽車遊戲」或「公司」)今天公佈了截至2024年9月30日的第三季度財務業績。公司還發布了2024年第三季度收益幻燈片,重點突出了在該期間及之後發生的關鍵里程碑,這些幻燈片可在公司的投資者關係網站上找到。
"The business has continued to take useful strides in Q3 2024 with further product updates, business streamlining and in the assessment of undertaking of the previously announced 'strategic alternatives,'" remarked Stephen Hood, President and Chief Executive Officer of Motorsport Games.
「在2024年第三季度,業務繼續邁出實用的步伐,進行了進一步的產品更新、業務精簡,並評估了先前宣佈的『戰略替代方案』,」賽車遊戲總裁兼首席執行官斯蒂芬·胡德(Stephen Hood)表示。
"Our second downloadable content (DLC) offering for Le Mans Ultimate completed the 2024 Hypercar grid whilst a free update to all players has enabled new gameplay opportunities that capture the spirit of Le Mans. An innovative co-op mode allows players to compete alongside their friends at a time convenient to them and save states have been added to the Race Weekend mode, adding a new dimension to the single player experience designed to enable more players to enjoy our offering in an increasingly busy market. Players can expect another major uplift in the game next month with the release of the first GT3 cars, a hotly requested content update available as a mix of DLC which includes a free car alongside new game functionality that is sure to further boost the vitality of what has been a strong opening 2024 for Le Mans Ultimate."
「我們爲《勒芒極致》推出的第二款可下載內容(DLC)完成了2024年超級跑車網格,同時向所有玩家提供了免費更新,啓用了能捕捉勒芒精神的新遊戲機會。創新的合作模式允許玩家在方便的時間與朋友一起競爭,競賽週末模式增加了保存狀態,爲單人體驗增加了新維度,旨在使更多玩家在日益忙碌的市場中享受我們的產品。玩家可以期待下個月在遊戲中推出首批GT3賽車,這是備受期待的內容更新,提供包括免費汽車在內的DLC混合體,以及新的遊戲功能,這肯定會進一步推動《勒芒極致》在2024年強勁開局中的活力。」
Hood continued, "From a business perspective, the work to turn the business around has not stopped. We are pleased to see an improvement in several key financial performance indicators, highlighting that the business is now in a stable position for the next phase of growth. We recently announced that Motorsport Games is considering 'strategic alternatives' and the Motorsport Games board of directors and I are in the process of reviewing the options available to us with a view to improve our long-term funding needs in order to produce the great game experiences we have proved that we can offer under our new business structure. The number of expressions of interest received serves to reinforce our belief in the opportunities ahead."
Hood繼續說道,"從業務角度來看,改善業務的工作並未停止。我們高興地看到幾個關鍵財務績效指標有所改善,突顯業務現在處於穩定的增長階段。我們最近宣佈,賽車遊戲公司正在考慮'戰略性選擇',賽車遊戲公司董事會和我正在評估我們可用的選擇,希望改善我們的長期資金需求,以便在我們已經證明能夠在新的業務結構下提供的出色遊戲體驗。收到的感興趣表達數量進一步強化了我們對未來機遇的信心。"
Third Quarter 2024 Business Update
2024年第三季度業務更新
● | Net income attributable to Motorsport Games Inc. of $0.01 million in Q3 2024 compared to a net loss of $3.6 million in Q3 2023, an improvement of $3.6 million. | |
● | Net income attributable to Class A common stock was $0.00 per share in Q3 2024, compared to a net loss per share of $1.31 in Q3 2023. | |
● | Released Le Mans Ultimate Innovative Co-op Game Mode, Save & Load System and 2024 Pack 2 DLC in September 2024. | |
● | Raised $1.0 million in gross proceeds from an RDO transaction in July 2024. |
● | 2024年第三季度,歸屬於Motorsport Games Inc.的淨利潤爲$10,000,而2023年第三季度爲淨損失$360萬,改善了$3.6百萬。 | |
● | 2024年第三季度,A類普通股的淨利潤爲每股$0.00,而2023年第三季度每股淨損失爲$1.31。 | |
● | 2024年9月發佈了勒芒究極創新合作模式、存檔和讀取系統以及第2個2024年 dlc。 | |
● | 於2024年7月通過RDO交易籌集了100萬美元的總收益。 |
Select Financial Highlights for the Three Months Ended September 30, 2024
選擇2024年9月30日結束的三個月的財務亮點
Revenue for the third quarter of 2024 was $1.8 million compared to $1.7 million for the same period in the prior year, an increase of $0.1 million, or 6.4%. Gross profit was $1.1 million compared to $0.9 million for the same period in the prior year, an increase of $0.2 million, while gross profit margin increased to 60.2% from 50.9%.
2024年第三季度營業收入爲180萬美元,與去年同期的170萬美元相比,增長了10萬美元,增幅爲6.4%。毛利潤爲110萬美元,與去年同期的90萬美元相比,增長了20萬美元,毛利潤率從50.9%上升到60.2%。
Net loss for the third quarter of 2024 was $0.6 million, compared to a net loss of $3.5 million for the same period in the prior year, an improvement of $2.9 million. The decrease in net loss is driven by an increase in other income of $2.0 million, which is primarily comprised of foreign currency gains incurred remeasuring transactions denominated in a currency other than U.S. dollars. Net loss also decreased due to a $0.5 million reduction in operating expenses related to headcount reductions and lower general and administrative expenses during the three months ended September 30, 2024 compared to the same prior year period, as well as a $0.2 million improvement in gross profit. Net income attributable to Class A common stock was $0.00 per share for the third quarter of 2024, compared to a net loss of $1.31 for the same period in the prior year.
2024年第三季度淨虧損爲60萬美元,相比於去年同期的淨虧損350萬美元,改善了290萬美元。淨虧損的減少是由其他收入增加的200萬美元推動的,主要包括以美元以外貨幣計價的交易再衡量所涉及的外匯收益。淨虧損也因2024年9月30日結束的三個月與去年同期相比的營業費用減少50萬美元,主要是由於裁員和較低的一般和管理費用,以及毛利潤改善20萬美元導致。2024年第三季度A類普通股可歸屬於淨收入爲每股0.00美元,相比於去年同期的每股1.31美元的淨虧損。
Adjusted EBITDA(1) for the third quarter of 2024 was $0.1 million, compared to an Adjusted EBITDA loss(1) of $2.5 million for the same period in the prior year. The decrease in Adjusted EBITDA loss(1) of $2.6 million was primarily due to the same factors driving the previously discussed change in net income for the third quarter of 2024 when compared to the same period in the prior year, as well as a decrease in stock-based compensation compared to the prior year period.
2024年第三季度調整後的EBITDA爲10萬美元,相比於去年同期調整後的EBITDA虧損250萬美元。調整後的EBITDA虧損減少260萬美元主要是由於同驅動2024年第三季度與去年同期淨收入變化的因素,以及與前一年同期相比股票補償的減少。
The following table provides a reconciliation from net loss to Adjusted EBITDA (loss)(1) for the third quarter of 2024 and 2023, respectively:
下表提供了2024年第三季度和2023年的淨虧損與調整後的EBITDA虧損之間的調節:
Three Months Ended September 30, 2024 |
Three Months Ended September 30, 2023 |
|||||||
Net loss | $ | (573,025) | $ | (3,534,132) | ||||
Interest expense, net | 29,852 | 230,190 | ||||||
Depreciation and amortization (1) | 566,411 | 501,399 | ||||||
EBITDA | 23,238 | (2,802,543) | ||||||
Loss contingency expenses | - | 232,359 | ||||||
Stock-based compensation | 26,889 | 105,524 | ||||||
Adjusted EBITDA | $ | 50,127 | $ | (2,464,660) |
截至三個月 2024年9月30日 |
截至三個月 2023年9月30日 |
|||||||
淨虧損 | $ | (573,025) | $ | (3,534,132) | ||||
利息費用,淨額 | 29,852 | 230,190 | ||||||
折舊與攤銷 (1) | 566,411 | 501,399 | ||||||
EBITDA | 23,238 | (2,802,543) | ||||||
損失準備費用 | - | 232,359 | ||||||
基於股票的補償 | 26,889 | 105,524 | ||||||
調整後的EBITDA | $ | 50,127 | $ | (2,464,660) |
(1) | Includes $519,260 and $417,794 of amortization expenses included in cost of revenues for the three months ended September 30, 2024 and 2023, respectively. |
(1) | 截至2024年9月30日,該公司的營業成本中包括2024年和2023年三個月的攤銷費用分別爲519,260美元和417,794美元。 |
Cash Flow and Liquidity
現金流和流動性
As of September 30, 2024, the Company had cash and cash equivalents of approximately $0.8 million, which decreased to $0.5 million as of October 31, 2024. During the nine months ended September 30, 2024, the Company had negative cash flows from operations of approximately $0.7 million, representing an average monthly net cash burn from operations of approximately $0.1 million. While it has taken measures to reduce its costs, the Company expects to continue to have a net cash outflow from operations for the foreseeable future as it continues to develop its product portfolio and invest in developing new video game titles.
截至2024年9月30日,公司的現金及現金等價物約爲80萬美元,到2024年10月31日下降至50萬美元。在2024年9月30日結束的九個月內,公司從營運活動中的現金流量爲負約爲70萬美元,平均每月營運現金燃燒淨額約爲10萬美元。儘管已經採取措施減少成本,但公司預計將繼續在可預見的未來從營運活動中有淨現金流出,因爲它繼續開發其產品組合並投資於開發新的電子遊戲標題。
Based on its cash and cash equivalents position and the average monthly cash burn, the Company does not believe it has sufficient cash on hand to fund its operations over the next year and that additional funding will be required in order to continue operations. In order to address its liquidity short fall, the Company is actively exploring several options, including, but not limited to: i) additional funding in the form of potential equity and/or debt financing arrangements or similar transactions; ii) other strategic alternatives for its business, including, but not limited to, the sale or licensing of the Company's assets in addition to its recent sales of its NASCAR license and Traxion; and iii) further cost reduction and restructuring initiatives.
根據其現金及現金等價物的位置和平均每月現金燒損,公司不認爲自己擁有足夠的現金來資助未來一年的經營,並且需要其他資金才能繼續經營。爲了解決其流動性短缺問題,公司正在積極探索幾種選擇,包括但不限於:i)使用潛在股權和/或債務融資安排或類似交易獲得其他資金;ii)公司業務的其他戰略選擇,包括但不限於銷售或許可公司的資產,除了最近出售其納斯卡和Traxion的許可證之外;以及iii)進一步的成本降低和重組舉措。
There can be no assurances that the Company will be able to secure additional liquidity through the means referenced above, nor can there be any assurances that the Company can sufficiently reduce costs and restructure its business to sufficiently lower its cash burn to sustainable levels and therefore meet its ongoing cash requirements. Further, other factors can impact the Company's liquidity position, including, but not limited to, the Company's level of sales and expenditures, as well as accounts receivable, and accrued expenses. For additional information regarding the Company's liquidity, see the Company's Quarterly Report on Form 10-Q for the three months ended September 30, 2024 to be filed with the Securities and Exchange Commission (the "SEC").
公司不能保證能夠通過上述參考方式獲得額外流動性,也不能確保公司能夠充分降低成本並重組業務,將現金消耗降至可持續水平,從而滿足持續的現金需求。此外,其他因素也可能影響公司的流動性狀況,包括但不限於公司的銷售額和支出水平,應收賬款以及應計費用。有關公司流動性的更多信息,請參閱公司將提交給美國證券交易委員會(「SEC」)的2024年9月30日結束的三個月的第10-Q表格季度報告。
(1)Use of Non-GAAP Financial Measures
(1)使用非 GAAP 財務指標
Adjusted EBITDA (the "Non-GAAP Measure") is not a financial measure defined by U.S. generally accepted accounting principles ("U.S. GAAP"). Reconciliations of the Non-GAAP Measure to net loss, its most directly comparable financial measure, calculated and presented in accordance with U.S. GAAP, are presented in the tables above.
調整後的EBITDA(「非依照美國通用會計準則(『U.S. GAAP』)定義的財務指標」)不是美國普遍公認會計原則(「U.S. GAAP」)定義的財務指標。非依照美國通用會計準則定義的衡量標準與淨虧損相結合,其最直接可比的財務指標是按照U.S. GAAP計算並呈現的,在上述表格中展示了非依照U.S. GAAP計算的調整。
Adjusted EBITDA, a measure used by management to assess the Company's operating performance, is defined as EBITDA, which is net loss plus interest expense, depreciation and amortization, less income tax benefit (if any), adjusted to exclude: (i) loss contingency expenses; and (ii) stock-based compensation expenses.
經調整的EBITDA,是管理層用來評估公司運營表現的指標,定義爲EBITDA,即淨虧損加利息支出、折舊和攤銷,減去所得稅收益(如果有),經調整排除:(i)損失計提費用;和(ii)股票期權支出。
The Company uses the Non-GAAP Measure to manage its business and evaluate its financial performance, as Adjusted EBITDA eliminates items that affect comparability between periods that the Company believes are not representative of its core ongoing operating business. Additionally, management believes that using the Non-GAAP Measure is useful to its investors because it enhances investors' understanding and assessment of the Company's normalized operating performance and facilitates comparisons to prior periods and its competitors' results (who may define Adjusted EBITDA differently).
公司使用非GAAP指標來管理業務並評估其財務績效,因爲調整後的EBITDA消除了影響比較公司認爲不代表其核心經營業務的因素。此外,管理層認爲使用非GAAP指標對其投資者有益,因爲它增強了投資者的了解和評估公司的標準化運營績效,並促進了對先前期間和其競爭對手的比較結果(其可能定義Adjusted EBITDA)的比較。
The Non-GAAP Measure is not a recognized term under U.S. GAAP and does not purport to be an alternative to revenue, income/loss from operations, net (loss) income, or cash flows from operations or as a measure of liquidity or any other performance measure derived in accordance with U.S. GAAP. Additionally, the Non-GAAP Measure is not intended to be a measure of free cash flows available for management's discretionary use, as it does not consider certain cash requirements, such as interest payments, tax payments, working capital requirements and debt service requirements. The Non-GAAP Measure has limitations as an analytical tool, and investors should not consider it in isolation or as a substitute for the Company's results as reported under U.S. GAAP. Management compensates for the limitations of using the Non-GAAP Measure by using it to supplement U.S. GAAP results to provide a more complete understanding of the factors and trends affecting the business than would be presented by using only measures in accordance with U.S. GAAP. Because not all companies use identical calculations, the Non-GAAP Measure may not be comparable to other similarly titled measures of other companies.
非GAAP指標在美國GAAP下不是公認的術語,並且不旨在作爲衡量流動性或根據美國GAAP派生的任何其他績效指標的自由現金流量的替代方法,如營業收入、(損失)/收益、淨(損)益或經營現金流量。此外,非GAAP指標並不考慮某些現金要求,如利息支付、稅款、營運資本要求和債務服務要求,因此不打算作爲管理層自主使用的自由現金流量用途的衡量方法。非GAAP指標作爲分析工具有其侷限性,投資者不應把它們孤立考慮或作爲僅根據美國GAAP計算得出的指標的替代方法來考慮公司的結果。管理層補償使用非GAAP指標的限制,通過使用它來補充根據美國GAAP報告的結果,以提供比僅使用根據美國GAAP計算的指標更全面的理解影響公司業務的因素和趨勢。由於並非所有公司使用相同的計算,因此非GAAP指標可能與其他同類公司的同名指標不可比。
Conference Call and Webcast Details
電話會議和網絡直播細節
The Company will host a conference call and webcast at 5:00 p.m. ET today, November 14, 2024, to discuss its financial results. The live conference call can be accessed by dialing 1-800-579-2543 or 1-785-424-1789 and using Conference ID "MOTOR". Alternatively, participants may access the live webcast on the Motorsport Games Investor Relations website at under "Events."
公司將於2024年11月14日下午5:00(美國東部時間)舉行電話會議和網絡直播,討論其財務業績。可以通過撥打1-800-579-2543或1-785-424-1789並使用會議ID「MOTOR」來參加現場電話會議。另外,參與者可以在Motorsport Games投資者關係網站上的「活動」欄目下觀看現場網絡直播。
About Motorsport Games:
關於Motorsport Games:
Motorsport Games is a racing game developer, publisher and esports ecosystem provider of official motorsport racing series. Combining innovative and engaging video games with exciting esports competitions and content for racing fans and gamers, Motorsport Games strives to make racing games that are authentically close to reality. The Company is the officially licensed video game developer and publisher for iconic motorsport racing series including the 24 Hours of Le Mans and the FIA World Endurance Championship, recently releasing Le Mans Ultimate in Early Access. Motorsport Games also owns the industry leading rFactor 2 and KartKraft simulation platforms. rFactor 2 also serves as the official sim racing platform of Formula E, while also powering F1 Arcade through a partnership with Kindred Concepts. Motorsport Games is also an award-winning esports partner of choice for the 24 Hours of Le Mans, creating the renowned Le Mans Virtual Series. Motorsport Games is building a virtual racing ecosystem where each product drives excitement, every esports event is an adventure, and every race inspires.
Motorsport Games是正式的賽車遊戲開發商、發行商和電子競技生態系統提供商,旨在將創新和引人入勝的視頻遊戲與激動人心的電子競技比賽和內容相結合,爲賽車迷和遊戲玩家制作儘可能逼真的賽車遊戲。該公司是24小時勒芒耐力賽和FIA世界耐力錦標賽的正式許可視頻遊戲開發商和發行商,最近發佈了早期版本的Le Mans Ultimate。Motorsport Games還擁有業內領先的rFactor 2和KartKraft模擬平台。rFactor 2還作爲電動方程式的官方模擬賽平台,並通過與Kindred Concepts的合作爲F1 Arcade提供動力。Motorsport Games還是24小時勒芒虛擬系列的屢獲殊榮的電子競技合作伙伴。Motorsport Games正在構建一個虛擬賽車生態系統,每種產品都會帶來興奮,每場電子競技賽事都會帶來冒險,每場比賽都將激發人們的熱情。
For more information about Motorsport Games visit: .
有關Motorsport Games的更多信息,請訪問頁面。
Forward-Looking Statements
前瞻性聲明
Certain statements in this press release, the related conference call and webcast which are not historical facts are forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, and are provided pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. Any statements or information in this press release, the related conference call and webcast that are not statements or information of historical fact may be deemed forward-looking statements. Words such as "continue," "will," "may," "could," "should," "expect," "expected," "plans," "intend," "anticipate," "believe," "estimate," "predict," "potential," and similar expressions are intended to identify such forward-looking statements. These forward-looking statements include, but are not limited to, statements concerning (i) the implementation of a major uplift in the Le Mans Ultimate game next month with the release of the first GT3 cars; (ii) the Company's current position allowing for the next phase of growth; (iii) improving the Company's long-term funding needs in order to produce the great game experiences it has proved it can offer under its new business structure; (iv) not having sufficient cash on hand to fund operations over the next year and additional funding being required in order to continue operations; (v) obtaining additional funding in the form of potential equity and/or debt financing arrangements or similar transactions; (vi) entering into strategic alternatives for the Company's business, including, but not limited to, the sale or licensing of the Company's assets in addition to its recent sales of its NASCAR license and Traxion; and (vii) the Company's ability to improve its liquidity through further cost reduction and restructuring initiatives.
本新聞稿、相關電話會議和網絡直播中的某些聲明並非歷史事實,而是根據1933年修訂版證券法第27A條和1934年修訂版證券交易法第21E條的前瞻性聲明,並根據1995年《私人證券訴訟改革法案》的安全港條款提供。本新聞稿、相關電話會議和網絡直播中的任何聲明或信息如果不是歷史事實的聲明或信息,可能被視爲前瞻性聲明。"繼續"、"將"、"可能"、"可能"、"應當"、"期待"、"預期"、"計劃"、"打算"、"預期"、"相信"、"估計"、"預測"、"潛在"和類似表達旨在確定這些前瞻性聲明。這些前瞻性聲明包括但不限於以下幾點:(i)下個月將在勒芒極致遊戲中實施重大升級,發佈首批GT3車輛;(ii)公司目前的位置使其能夠進入下一階段的增長;(iii)改善公司的長期資金需求,以便在其新業務結構下提供其已證明能夠提供的出色遊戲體驗;(iv)如果手頭現金不足以在未來一年內資助運營,將需要額外的融資以繼續運營;(v)通過潛在的股權和/或債務融資安排或類似交易獲得額外資金;(vi)爲公司業務進入戰略替代方案,包括但不限於出售或許可公司資產,以及除最近銷售的納斯卡許可證和奧丁以外的其他資產;(vii)公司通過進一步降低成本和重組舉措改善流動性的能力。
All forward-looking statements involve significant risks and uncertainties that could cause actual results to differ materially from those expressed or implied in the forward-looking statements, many of which are generally outside of the Company's control and are difficult to predict. Examples of such risks and uncertainties include, but are not limited to: (i) difficulties, delays or less than expected results in achieving the Company's growth plans, objectives and expectations, including delays in the implementation of a major uplift in the Le Mans Ultimate game next month with the release of the first GT3 cars, failure to improve the Company's long-term funding needs in order to produce the great game experiences it has proved it can offer under its new business structure, decreased sales of the Company's products due to the disposition of key assets, further changes in the Company's product roadmap, the Company's inability to deliver new products and/or new content or features for existing products, and/or the Company's inability, in whole or in part, to continue to execute its business strategies and plans, such as due to less than anticipated customer acceptance of its new game titles and/or less than anticipated benefits from its future technologies, the Company experiencing difficulties or the inability to launch its games as planned, less than anticipated performance of the games impacting customer acceptance and sales and/or greater than anticipated costs and expenses to develop and launch its games, including, without limitation, higher than expected labor costs, the Company's inability to establish partnerships with additional service providers to come onboard to the Company's ecosystem and, in addition to the factors set forth in (ii) through (vi) below, the Company's continuing financial condition and ability to obtain additional debt and/or equity financing to meet its liquidity requirements, such as the going concern qualification on the Company's annual audited financial statements posing difficulties in obtaining new financing on terms acceptable to the Company, or at all; (ii) difficulties, delays in or unanticipated events that may impact the timing and scope of new or planned products, features, events or other offerings; (iii) less than expected benefits from implementing the Company's management strategies and/or adverse economic, market and geopolitical conditions that negatively impact industry trends, such as significant changes in the labor markets, an extended or higher than expected inflationary environment, a higher interest rate environment, tax increases impacting consumer discretionary spending and/or quantitative easing that results in higher interest rates that negatively impact consumers' discretionary spending; (iv) greater than anticipated negative operating cash flows such as due to higher than expected development costs, higher interest rates and/or higher inflation, or failure to achieve the expected savings under any cost reduction and restructuring initiatives; (v) difficulties and/or delays in resolving the Company's liquidity and capital requirements due to reasons including, without limitation, difficulties in securing funding that is on commercially acceptable terms to the Company or at all, such as the Company's inability to complete in whole or in part any potential debt and/or equity financing transactions or similar transactions, any inability to achieve cost reductions, including, without limitation, those which the Company expects to achieve through any cost reduction and restructuring initiatives, as well as any inability to consummate one or more strategic alternatives for the Company's business, including, but not limited to, the sale or licensing of the Company's assets, and/or less than expected benefits resulting from any such strategic alternative; and/or (vi) difficulties, delays or the Company's inability to successfully complete any cost reduction and restructuring initiatives, in whole or in part, which could result in less than expected operating and financial benefits from such actions, as well as delays in completing any cost reduction and restructuring initiatives, which could reduce the benefits realized from such activities; higher than anticipated restructuring charges and/or payments and/or changes in the expected timing of such charges and/or payments; and/or less than anticipated annualized cost reductions from any cost reduction and restructuring initiatives and/or changes in the timing of realizing such cost reductions, such as due to less than anticipated liquidity to fund such activities and/or more than expected costs to achieve the expected cost reductions.
所有前瞻性聲明涉及重大風險和不確定性,可能導致實際結果與前瞻性聲明中所述的結果有顯著差異,其中許多風險和不確定性通常超出了公司的控制範圍,難以預測。這些風險和不確定性的示例包括但不限於:(i)在實現公司的增長計劃、目標和期望方面遇到困難、延遲或未達預期結果,包括在實施下個月在勒芒極致遊戲中的重大升級時遇到困難、延遲,釋放首批GT3車輛,未能改善公司長期資金需求以生產其已證明在新業務結構下能提供的出色遊戲體驗,因關鍵資產處置導致公司產品銷量下降,公司產品路線圖進一步發生變化,公司無法交付新產品和/或現有產品的新內容或功能,和/ 或公司無法或部分無法繼續執行其業務策略和計劃,例如由於新遊戲標題的客戶接受程度低於預期和/ 或未來技術帶來的預期利益低於預期,公司面臨困難或無法按計劃推出遊戲,低於預期的遊戲表現影響客戶接受度和銷售,產生高於預期的開發和發佈遊戲的成本和費用,包括但不限於,勞動力成本高於預期,在公司生態系統中與更多服務提供商建立合作伙伴關係困難,以及以下(ii)至(vi)所載列因素外,公司持續的財務狀況和獲得額外債務和/或股權融資以滿足流動性要求的能力,如公司年度審計財務報表上的持續關注問題對公司獲得新融資造成困難,或根本無法獲得; (ii)可能影響新產品、功能、事件或其他內容的時機和範圍的困難、延遲或意外事件; (iii)執行公司管理策略和/或不利經濟、市場和地緣政治條件帶來的預期以下利益和行業趨勢負面影響,如勞動力市場的顯著變化,預期的通脹環境延長或高於預期,較高的利率環境,增加的稅率影響消費者可支配支出和/ 或導致消費者可支配支出減少的量化寬鬆,之類; (iv)可能導致高於預期的負面經營現金流,如高於預期的開發成本、更高的利率和/或通貨膨脹,或未能在任何成本降低和重組舉措下實現預期節省,以及(進行至下頁)
Factors other than those referred to above could also cause the Company's results to differ materially from expected results. Additional examples of such risks and uncertainties include, but are not limited to: (i) the Company's ability (or inability) to maintain existing, and to secure additional, licenses and other agreements with various racing series; (ii) the Company's ability to successfully manage and integrate any joint ventures, acquisitions of businesses, solutions or technologies; (iii) unanticipated operating costs, transaction costs and actual or contingent liabilities; (iv) the ability to attract and retain qualified employees and key personnel; (v) adverse effects of increased competition; (vi) changes in consumer behavior, including as a result of general economic factors, such as increased inflation, higher energy prices and higher interest rates; (vii) the Company's inability to protect its intellectual property; and/or (vii) local, industry and general business and economic conditions.
除上述之外的其他因素也可能導致公司的業績與預期業績存在實質性差異。此類風險和不確定性的其他示例包括但不限於:(i) 公司能否(或不能)維持現有的許可證,並獲得各種賽車系列的其他許可證和其他協議;(ii) 公司能否成功管理和整合任何合資企業、收購的業務、解決方案或技術;(iii) 意外的營運成本、交易成本和實際或潛在負債;(iv) 吸引和保留合格的員工和關鍵人員的能力;(v) 增加的競爭壓力產生的不利影響;(vi) 消費者行爲的變化,包括由於一般經濟因素的影響,例如通貨膨脹加劇、能源價格上升和利率上升;(vii) 公司無法保護其知識產權;和/或(vii) 地方、行業和一般商業和經濟條件。
Additional factors that could cause actual results to differ materially from those expressed or implied in the forward-looking statements can be found in the Company's filings with the SEC, including its Annual Report on Form 10-K for the fiscal year ended December 31, 2023, its Quarterly Reports on Form 10-Q filed with the SEC during 2024, as well as in its subsequent filings with the SEC. The Company anticipates that subsequent events and developments may cause its plans, intentions and expectations to change. The Company assumes no obligation, and it specifically disclaims any intention or obligation, to update any forward-looking statements, whether as a result of new information, future events or otherwise, except as expressly required by law. Forward-looking statements speak only as of the date they are made and should not be relied upon as representing the Company's plans and expectations as of any subsequent date.
其他可能導致實際結果與前瞻性陳述中表達或暗示的結果存在實質性差異因素可以在公司提交給SEC的文件中找到,包括公司於2023年12月31日結束的財政年度提交的10-k表格的年度報告,公司在2024年提交給SEC的10-q表格的季度報告,以及其隨後提交給SEC的文件中。公司預計後續事件和發展可能導致其計劃、意圖和期望發生變化。公司不承擔任何義務,也明確拒絕承擔任何意圖或義務,更新任何前瞻性陳述,無論是因爲新信息、未來事件或其他原因,除非法律明確要求。前瞻性陳述僅在發表之日有作用,並不應依賴作爲公司任何後續日期計劃和期望的表述。
Website and Social Media Disclosure
網站和社交媒體披露
Investors and others should note that we announce material financial information to our investors using our investor relations website (ir.motorsportgames.com), SEC filings, press releases, public conference calls and webcasts. We use these channels, as well as social media and blogs, to communicate with our investors and the public about our company and our products. It is possible that the information we post on our websites, social media and blogs could be deemed to be material information. Therefore, we encourage investors, the media and others interested in our company to review the information we post on the websites, social media channels and blogs, including the following (which list we will update from time to time on our investor relations website):
投資者和其他人應該注意,我們使用我們的投資者關係網站(ir.motorsportgames.com)、SEC備案、新聞稿、公開電話會議和網絡廣播向我們的投資者宣佈重要的財務信息。我們使用這些渠道以及社交媒體和博客與我們的投資者和公衆溝通我們的公司和產品。我們發佈在我們的網站、社交媒體和博客上的信息可能被認爲是重要信息。因此,我們鼓勵投資者、媒體和其他對我們公司感興趣的人查看我們在網站、社交媒體和博客上發佈的信息,包括以下列表(我們將不時更新在我們的投資者關係網站上):
Websites | Social Media | |
motorsportgames.com | Twitter: @msportgames | |
Instagram: msportgames | ||
Facebook: Motorsport Games | ||
LinkedIn: Motorsport Games |
網站 | 社交媒體 | |
motorsportgames.com | Twitter:@msportgames | |
Instagram:msportgames | ||
Facebook:Motorsport Games | ||
LinkedIn:Motorsport Games |
The contents of these websites and social media channels are not part of, nor will they be incorporated by reference into, this press release.
這些網站和社交媒體渠道的內容不是本新聞稿的一部分,也不會被納入參考文獻。
Contacts:
聯繫人:
Investors:
投資者:
Investors@motorsportgames.com
Investors@motorsportgames.com
Media:
媒體:
PR@motorsportgames.com
PR@motorsportgames.com
Appendix:
附錄:
The following tables provide a comparative summary of the Company's financial results for the periods presented:
以下表格提供了公司所述期間的財務結果的比較摘要:
MOTORSPORT GAMES INC. AND SUBSIDIARIES | ||||||||||||||||
CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS | ||||||||||||||||
(UNAUDITED) | ||||||||||||||||
Three Months Ended September 30, |
Nine Months Ended September 30, |
|||||||||||||||
2024 | 2023 | 2024 | 2023 | |||||||||||||
Revenues | $ | 1,802,946 | $ | 1,693,871 | $ | 6,713,635 | $ | 5,162,356 | ||||||||
Cost of revenues | 716,723 | 831,479 | 2,154,997 | 2,946,382 | ||||||||||||
Gross profit | 1,086,223 | 862,392 | 4,558,638 | 2,215,974 | ||||||||||||
Operating expenses: | ||||||||||||||||
Sales and marketing [1] | 175,532 | 358,120 | 631,467 | 1,411,318 | ||||||||||||
Development [2] | 848,528 | 1,566,839 | 2,780,630 | 5,751,741 | ||||||||||||
Impairment of intangible assets | - | - | - | 4,004,627 | ||||||||||||
General and administrative [3] | 1,946,897 | 1,526,614 | 5,548,989 | 7,459,957 | ||||||||||||
Depreciation and amortization | 47,151 | 75,614 | 184,013 | 277,822 | ||||||||||||
Total operating expenses | 3,018,108 | 3,527,187 | 9,145,099 | 18,905,465 | ||||||||||||
Gain from settlement of license liabilities | - | - | 3,248,000 | - | ||||||||||||
Other operating income | - | - | 250,000 | - | ||||||||||||
Loss from operations | (1,931,885) | (2,664,795) | (1,088,461) | (16,689,491) | ||||||||||||
Interest expense | (29,852) | (230,190) | (90,480) | (674,060) | ||||||||||||
Other income (expense), net | 1,388,712 | (639,147) | 1,010,001 | 369,345 | ||||||||||||
Net loss | (573,025) | (3,534,132) | (168,940) | (16,994,206) | ||||||||||||
Less: Net (loss) income attributable to non-controlling interest | (582,852) | 29,375 | (1,270,382) | 98,356 | ||||||||||||
Net income (loss) attributable to Motorsport Games Inc. | $ | 9,827 | $ | (3,563,507) | $ | 1,101,442 | $ | (17,092,562) | ||||||||
Net income (loss) per Class A common share attributable to Motorsport Games Inc.: | ||||||||||||||||
Basic and Diluted | $ | 0.00 | $ | (1.31) | $ | 0.39 | $ | (6.73) | ||||||||
Weighted-average shares of Class A common stock outstanding: | ||||||||||||||||
Basic and Diluted | 3,024,366 | 2,720,328 | 2,823,274 | 2,538,863 |
摩托運動遊戲公司及其子公司 | ||||||||||||||||
簡明綜合經營表 | ||||||||||||||||
(未經審計) | ||||||||||||||||
截至三個月 9月30日, |
截至九個月 9月30日, |
|||||||||||||||
2024 | 2023 | 2024 | 2023 | |||||||||||||
收入 | $ | 1,802,946 | $ | 1,693,871 | $ | 6,713,635 | $ | 5,162,356 | ||||||||
收入成本 | 716,723 | 831,479 | 2,154,997 | 2,946,382 | ||||||||||||
毛利潤 | 1,086,223 | 862,392 | 4,558,638 | 2,215,974 | ||||||||||||
運營費用: | ||||||||||||||||
銷售和營銷 [1] | 175,532 | 358,120 | 631,467 | 1,411,318 | ||||||||||||
研發 [2] | 848,528 | 1,566,839 | 2,780,630 | 5,751,741 | ||||||||||||
無形資產減值 | - | - | - | 4,004,627 | ||||||||||||
總部管理 [3] | 1,946,897 | 1,526,614 | 5,548,989 | 7,459,957 | ||||||||||||
折舊和攤銷 | 47,151 | 75,614 | 184,013 | 277,822 | ||||||||||||
總營業費用 | 3,018,108 | 3,527,187 | 9,145,099 | 18,905,465 | ||||||||||||
結算許可負債的收益 | - | - | 3,248,000 | - | ||||||||||||
其他經營收入 | - | - | image_7.jpg | - | ||||||||||||
營業損失 | (1,931,885) | (2,664,795) | (1,088,461) | (16,689,491) | ||||||||||||
利息支出 | (29,852) | (230,190) | (90,480) | (674,060) | ||||||||||||
其他收入(費用),淨額 | 1,388,712 | (639,147) | 1,010,001 | 369,345 | ||||||||||||
淨虧損 | (573,025) | (3,534,132) | (168,940) | (16,994,206) | ||||||||||||
減:歸屬於非控股權益的淨(虧損)收益 | (582,852) | 預付其他費用的增加(減少) | (1,270,382) | 98,356 | ||||||||||||
淨利潤(虧損)歸屬於Motorsport Games Inc。 | $ | 9,827 | $ | (3,563,507) | $ | 1,101,442 | $ | (17,092,562) | ||||||||
每股Class A普通股淨利潤(虧損)歸屬於Motorsport Games Inc.: | ||||||||||||||||
基本和稀釋 | $ | 0.00 | $ | (1.31) | $ | 0.39 | $ | (6.73) | ||||||||
A類普通股加權平均流通股數: | ||||||||||||||||
基本和稀釋 | 3,024,366 | 2,720,328 | 2,823,274 | 2,538,863 |
[1] Includes related party expenses of $0 and $0 for the three months ended September 30, 2024 and 2023, respectively, and $0 and $17,076 for the nine months ended September 30, 2024 and 2023, respectively.
[1] 包括了截至2024年9月30日和2023年9月30日期間的相關方費用分別爲$0和$0,截至2024年9月30日和2023年9月30日期間的相關方費用分別爲$0和$17,076。
[2] Includes related party expenses of $0 and $15,439 for the three months ended September 30, 2024 and 2023, respectively, and $0 and $46,361 for the nine months ended September 30, 2024 and 2023, respectively.
[2] 包括了截至2024年9月30日和2023年9月30日期間的相關方費用分別爲$0和$15,439,截至2024年9月30日和2023年9月30日期間的相關方費用分別爲$0和$46,361。
[3] Includes related party expenses of 37,500 and $116,530 for the three months ended September 30, 2024 and 2023, respectively, and $188,772 and $298,190 for the nine months ended September 30, 2024 and 2023, respectively.
包括相關方費用,分別爲2024年和2023年9月30日結束的三個月分別爲37,500美元和116,530美元,以及2024年和2023年9月30日結束的九個月分別爲188,772美元和298,190美元。
A photo accompanying this announcement is available at:
此公告附帶的照片可在以下鏈接查看: