Roblox Raises FY24 Booking Outlook To $4.34B-$4.37B Vs, $4.23B Estimate, Revenue Outlook $3.55B-$3.57B
Roblox Raises FY24 Booking Outlook To $4.34B-$4.37B Vs, $4.23B Estimate, Revenue Outlook $3.55B-$3.57B
roblox将FY24年预订前景提高至$43.4亿。$43.7亿,对比$42.3亿的预估,营业收入前景为$35.5亿。$3.57B
Updated Full Year 2024 Guidance
更新的 2024 年全年指南
- Revenue between $3,549 million and $3,574 million.
- Bookings between $4,343 million and $4,368 million.
- Consolidated net loss between $(1,023) million and $(1,003) million.
- Adjusted EBITDA between $125 million and $145 million, which excludes adjustments for:
- Increase in deferred revenue of $817 million.
- Increase in deferred cost of revenue of $(186) million.
- The total of these changes in deferrals of $631 million.
- Net cash and cash equivalents provided by operating activities between $808 million and $823 million.
- Capital expenditures and purchases of intangible assets of $(187) million.
- Free cash flow between $621 million and $636 million.
- 收入介于35.49亿美元至35.74亿美元之间。
- 预订量在43.43亿美元至43.68亿美元之间。
- 合并净亏损在(10.23)亿美元至(10.03)亿美元之间。
- 调整后的息税折旧摊销前利润介于1.25亿美元至1.45亿美元之间,其中不包括以下方面的调整:
- 递延收入增加8.17亿美元。
- 递延收入成本增加了(1.86)亿美元。
- 这些延期变动总额为6.31亿美元。
- 经营活动提供的净现金和现金等价物在8.08亿美元至8.23亿美元之间。
- 资本支出和购买的无形资产为1.87亿美元。
- 自由现金流介于6.21亿美元至6.36亿美元之间。