As of noon, the Shanghai Composite Index fell by 1.49% to 3409.87 points, the Shenzhen Component Index fell by 1.74%, and the Chinext Price Index fell by 1.78%.
The three major A-share indices collectively adjusted in the morning session. By the midday break, the Shanghai Composite Index fell by 1.49% to 3,409.87 points, the Shenzhen Component Index dropped by 1.74%, and the Chinext Price Index decreased by 1.78%. The total trading volume for the All Market in the half-day was 1223.8 billion yuan, an increase of 55.3 billion yuan from the previous day, with over 4,100 stocks in the red.
On the market, the Central Economic Work Conference confirmed to innovate in diversified consumption scenarios, expand service consumption, and promote the development of the cultural tourism industry. AI application concept stocks led the gains, with Media Games, IP Economy, and other sectors leading the way. Over a dozen stocks including Alpha Group, Tianyu Digital Technology, and IReader Technology reached their daily limit. The concept of the ice and snow industry remained active, with stocks like Crystal Snow Energy, Bingshan Refrigeration & Heat Transfer Technologies, Fujian Snowman, and Lander Sports Development hitting their daily limit. Some gaming stocks surged, with Mingchen Health and Hangzhou Electronic Soul Network Technology hitting their daily limit, and Shenzhen Zqgame rising more than 12%. The Ministry of Culture and Tourism is formulating a plan for leading technological innovation in online publishing. The Real Estate sector saw significant declines, with Beijing Urban Construction Investment & Development and Everbright Jiabao down more than 6%. Food and beverage stocks were also down, with Zhejiang Yiming Food hitting the limit, and Maiquer Group and Bestore Co.,Ltd. dropping more than 6%.
The newly released economic concept stocks continue to rise, with over a dozen stocks including Alpha Group hitting their daily limit.
Media Games, IP Economy, performing arts and cultural tourism, Metaverse, and other sectors saw significant gains, with over a dozen stocks including Alpha Group, Lisheng Sports(Shanghai)Co.,Ltd, Zhejiang Dafeng Industry, Tianyu Digital Technology, Guangbo Group Stock, IReader Technology, Visual China Group, Guangdong Guangzhou Daily Media, Inmyshow Digital Technology, and LingNan Eco&Culture-Tourism hitting their daily limit. In news, the Central Economic Work Conference confirmed that next year will focus on expanding the implementation of the 'Two New' policies, innovating in diversified consumption scenarios, expanding service consumption, and promoting the development of the cultural tourism industry. It actively develops the newly released economy, ice and snow economy, and the Silver economy.
Concept stocks in the ice and snow industry are gaining strength, with Bingshan Refrigeration & Heat Transfer Technologies and several other stocks hitting the limit-up.
Bingshan Refrigeration & Heat Transfer Technologies, Fujian Snowman, and Lander Sports Development hit the limit-up, Jingxue Energy reached the limit-up of 20cm, Beijing Sanfo Outdoor Products, Dalian Sunasia Tourism Holding, Changbai Mountain Tourism, and Beijing Yuanlong Yato Culture Dissemination followed suit.
Some gaming stocks surged, with Hangzhou Electronic Soul Network Technology sealing the limit-up.
Mingchen Health and Hangzhou Electronic Soul Network Technology are on the limit board, Fuchun Technology reached the limit-up of 20CM, Shenzhen Zqgame rose over 12%, Shenzhen Bingchuan Network, Sichuan Xunyou Network Technology, Zhejiang Jinke Tom Culture Industry, Ourpalm Co.,Ltd., and Zhejiang Daily Digital Culture Group also followed suit.
On the news front, Yang Fang, deputy director of the Publication Bureau of the Publicity Department, stated today at the 2024 China Game Industry Annual Conference that the Publication Bureau is currently working with relevant ministries to jointly formulate a plan to lead technological innovation in online publishing and promote the gaming industry to play a greater role in serving technological innovation. In addition, Yang Fang introduced that next year the Publication Bureau will focus on the high-quality publishing project of online games, guiding gaming companies to create more deeply resonant and long-lasting benchmark classic works.
Food and beverage stocks are among the biggest losers, with Zhejiang Yiming Food hitting the limit-down.
Zhejiang Yiming Food has hit the limit down, Anji Foodstuff, Maiquer Group, Sunshine Dairy industry, Beingmate Co.,Ltd, Bestore Co.,Ltd., and Yike Food have all fallen more than 5%.