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Global Industry Analysts Predicts the World Social Commerce Market to Reach $2.9 Trillion by 2026

Global Industry Analysts Predicts the World Social Commerce Market to Reach $2.9 Trillion by 2026

全球行業分析師預測,到2026年,世界社交商務市場規模將達到2.9萬億美元
PR Newswire ·  2021/09/02 23:50

SAN FRANCISCO,Sept. 2, 2021/PRNewswire/ -- A new market study published by Global Industry Analysts Inc., (GIA) the premier market research company, today released its report titled"Social Commerce - Global Market Trajectory & Analytics". The report presents fresh perspectives on opportunities and challenges in a significantly transformed post COVID-19 marketplace.

舊金山,9月2021年2月2日/美通社/--領先的市場研究公司全球行業分析公司(GIA)今天發表了一份新的市場研究報告,題為“社交商務--全球市場軌跡與分析”。這份報告為後新冠肺炎市場帶來的機遇和挑戰提供了新的視角。

World Social Commerce Market

世界社交商務市場

FACTS AT A GLANCE

事實一覽表

Edition:9;Released:August 2021

版本:9;發佈時間:2021年8月

Executive Pool:1772

行政人員池:1772

Companies:123 - Players covered include Alibaba (China) Co., Ltd.; Etsy, Inc.; Fab.com; Facebook, Inc.; iQIYI; LinkedIn Corporation; PayPal; Pinterest; Reddit, Inc.; Renren, Inc.;Tencent- Qzone;TencentHoldings Ltd.; Tumblr, Inc.; Twitter, Inc.; Weibo Corporation; Yahoo!, Inc. and Others.

公司:覆蓋的123名球員包括阿里巴巴-SW(中國)有限公司;Etsy,Inc.;Fab.com;Facebook,Inc..;愛奇藝;LinkedIn公司;貝寶(PayPal)首頁--期刊主要分類--期刊細介紹--期刊題錄與文摘-人人網股份有限公司.;騰訊-QQ空間;騰訊控股有限公司;Tumblr,Inc.Twitter,Inc.; 微博公司;雅虎公司(Yahoo!,Inc.)和其他公司。

Coverage:All major geographies and key segments

覆蓋範圍:所有主要地理位置和關鍵細分市場

Segments:Business Model (B2C, B2B, C2C); Product Type (Apparel, Personal & Beauty Care, Accessories, Home Products, Health Supplements, Food & Beverage, Other Product Types)

細分市場:商業模式(B2C、B2B、C2C);產品類型(服裝、個人美容護理、配飾、家居用品、保健品、食品飲料、其他產品類型)

Geographies:World;United States;Canada;Japan;China;Europe(France;Germany;Italy;United Kingdom; and Rest ofEurope);Asia-Pacific; Rest of World.

地理位置:世界;英國States;Canada;Japan;China;Europe(France;Germany;Italy;United;以及歐洲其他地區);亞太地區;世界其他地區。

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ABSTRACT-

摘要-

Global Social Commerce Market to ReachUS$2.9 Trillionby the Year 2026

全球社交商務市場將觸手可及到2026年,2.9萬億美元

Social commerce refers to e-commerce companies using social media platforms, including Facebook, Pinterest and Instagram, as a means to market and sell their products and services online. The use of social media in marketing is growing, driven by the enormous potential social media platforms have in digitally promoting, marketing and selling products online and providing companies access to a large audience that they otherwise would not have been able to reach with other means. After over a decade and half after its emergence, social commerce is rampant on social media sites that with their inspirational and entertaining content make a product profitable. The fast changing consumer mobile usage habits continue to foster growth in the electronic commerce, mobile commerce and social commerce markets. Enormous growth in adoption of 4G enabled smartphones, expanding deployment of 4G networks, and subsequent rise in number of people accessing online multimedia content over mobile handsets are also boosting market prospects for online shopping and social commerce. Spiraling global sales of smartphones coupled with widespread consumer acceptance of Mobile value added services (M-VAS), such as, Mobile Internet browsing, mobile games, mobile social networking, mobile music, mobile payments, mobile wallet, mobile learning, and mobile Location-Based-Services (LBS), bode well for social commerce. Social commerce is advancing with the addition of advanced technologies (for instance Augmented Reality) that allows shoppers to visualize themselves wearing the clothing items they wish to purchase and also solicit feedback using social media tools. The rise of e-commerce catalyzed by the pandemic is expected to boost market prospects in the coming years.

社交商務是指電子商務公司使用社交媒體平台,包括Facebook,Pinterest和Instagram,作為在線營銷和銷售其產品和服務的手段。社交媒體在營銷中的使用正在增長,原因是社交媒體平台在網上進行數字推廣、營銷和銷售產品以及為公司提供接觸大量受眾的巨大潛力,否則它們無法通過其他方式接觸到這些受眾。在它出現15年後,社交商務在社交媒體網站上猖獗,這些網站憑藉其鼓舞人心和娛樂性的內容使產品有利可圖。快速變化的消費者移動使用習慣繼續促進電子商務、移動商務和社交商務市場的增長。採用4G智能手機的巨大增長,4G網絡部署的擴大,以及隨後通過手機訪問在線多媒體內容的人數的增加,也提振了在線購物和社交商務的市場前景。智能手機的全球銷量螺旋式上升,加上消費者對移動增值服務(M-VAS)的廣泛接受,例如,移動互聯網瀏覽、移動遊戲、移動社交網絡、移動音樂、移動支付、移動錢包、移動學習和基於移動位置的服務(LBS),對社交商務來説是個好兆頭。隨着先進技術的加入(例如增強現實),社交商務正在不斷進步,購物者可以想象自己穿着想要購買的服裝,還可以使用社交媒體工具徵求反饋。疫情催生的電子商務崛起預計將在未來幾年提振市場前景。

Amid the COVID-19 crisis, the global market for Social Commerce estimated atUS$559.7 Billionin the year 2020, is projected to reach a revised size ofUS$2.9 Trillionby 2026, growing at a CAGR of 30.8% over the analysis period. B2C, one of the segments analyzed in the report, is projected to grow at a 31.9% CAGR to reachUS$2.2 Trillionby the end of the analysis period. After a thorough analysis of the business implications of the pandemic and its induced economic crisis, growth in the B2B segment is readjusted to a revised 29.6% CAGR for the next 7-year period. This segment currently accounts for a 32.6% share of the global Social Commerce market.

在新冠肺炎危機中,2020年全球社交商務市場規模預計為5597億美元,預計到2026年將達到2.9萬億美元的修正規模,在分析期內以30.8%的複合年增長率增長。B2C,在報告中分析的細分市場中,預計到分析期結束時,年複合增長率將達到31.9%,達到2.2萬億美元。在徹底分析了大流行及其引發的經濟危機的商業影響之後,B2B細分市場的增長被重新調整為下一個7年期間修正後的29.6%的複合年增長率。這一細分市場目前佔全球社交商務市場的32.6%。

The U.S. Market is Estimated at$51.2 Billionin 2021, While China is Forecast to Reach$1.5 Trillionby 2026

據估計,美國市場2021年達到512億美元,而中國預計到2026年將達到1.5萬億美元

The Social Commerce market in the U.S. is estimated atUS$51.2 Billionin the year 2021. The country currently accounts for a 6.9% share in the global market.China, the world's second largest economy, is forecast to reach an estimated market size ofUS$1.5 Trillionin the year 2026 trailing a CAGR of 34% through the analysis period. Among the other noteworthy geographic markets areJapanandCanada, each forecast to grow at 23.2% and 24.6% respectively over the analysis period. WithinEurope,Germanyis forecast to grow at approximately 25.4% CAGR while Rest of European market (as defined in the study) will reachUS$1.9 Trillionby the end of the analysis period. E-commerce market witnessed a huge increase in First Time Users (FTUs) in several parts ofAsia,Latin Americaand theMiddle East&Africa, and also inNorth AmericaandEuropeas many people embraced the concept of online retail in place of traditional shopping. As social distancing norms remained relevant for almost the entirety of 2020, the online retail stores experienced a huge surge during the year. Widespread roll out of 4G LTE networks, increased penetration of smartphones, and robust promotion of e-commerce on social media platforms have been instrumental in promoting growth in these regions.

據估計,2021年美國的社交商務市場規模將達到512億美元。中國目前在全球市場的佔有率為6.9%。中國是世界第二大經濟體,預計2026年的市場規模將達到1.5萬億美元,落後於分析期間34%的複合年增長率。其他值得注意的地理市場包括日本和加拿大,在分析期間,這兩個市場的預測增長率分別為23.2%和24.6%。在歐洲,德國預計年複合增長率約為25.4%,而歐洲其他市場(如研究中所定義)將在分析期結束時達到1.9萬億美元。電子商務市場見證了亞洲、拉丁美洲、中東和非洲多個地區的首次用户(FTU)的大幅增長,北美和歐洲也是如此,因為許多人接受了在線零售的概念,以取代傳統購物。由於社交距離規範在2020年全年幾乎都是相關的,在線零售店在這一年裏經歷了巨大的增長。4G LTE網絡的廣泛鋪設,智能手機普及率的提高,以及社交媒體平台上電子商務的強勁推廣,對促進這些地區的增長起到了重要作用。

C2C Segment to Reach$280.3 Billionby 2026

要達到的C2C細分市場到2026年達到280.3億美元

In the global C2C segment,USA,Canada,Japan,ChinaandEuropewill drive the 24.4% CAGR estimated for this segment. These regional markets accounting for a combined market size ofUS$46.3 Billionin the year 2020 will reach a projected size ofUS$257.5 Billionby the close of the analysis period.Chinawill remain among the fastest growing in this cluster of regional markets. Led by countries such asAustralia,India, andSouth Korea, the market inAsia-Pacificis forecast to reachUS$34.3 Billionby the year 2026, whileLatin Americawill expand at a 28% CAGR through the analysis period.More

在全球C2C細分市場,美國、加拿大、日本、中國和歐洲將推動這一細分市場預計24.4%的複合年增長率。到2020年,這些區域市場的總市場規模將達到463億美元,預計到分析期結束時,市場規模將達到2575億美元。在這一區域市場集羣中,中國仍將是增長最快的國家之一。在澳大利亞、印度和韓國等國家的帶領下,亞太地區的市場預計到2026年將達到343億美元,而拉丁美洲在整個分析期內將以28%的複合年增長率增長。更多

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