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gtja: Optimistic about the future of the gaming industry, continue to be bullish on companies with high-quality product reserves and the ability to demonstrate competitive advantages.
gtja released research reports stating optimism towards the future of the gaming industry.
37 interactive entertainment network technology group (002555.SZ): cumulatively repurchased 0.25% of shares, spending 0.101 billion yuan.
Gelonghui, October 8th, 37 interactive entertainment network technology group (002555.SZ) announced that, as of September 30, 2024, the company accumulated 5,626,600 shares of the company through a special stock repurchase account for concentrated bidding trading, accounting for 0.25% of the current total share capital of the company. The highest fill price was 18.13 yuan/share, the lowest fill price was 17.66 yuan/share, and the total amount paid was 100,691,594 yuan (excluding transaction costs). The buyback implementation complies with relevant laws and regulations and the company's established share buyback plan requirements.
Is 37 Interactive Entertainment Network Technology Group Co., Ltd.'s (SZSE:002555) Latest Stock Performance A Reflection Of Its Financial Health?
In September, the approval information for domestically produced online games was announced, with a total of 109 games approved.
On September 27th, the National Press and Publication Administration released the approval information for domestic online games in September 2024, with a total of 109 games approved, including 4 games under Shenzhen Zqgame (300052.SZ) - "Gyro Planet", "Let's Play Chess Together", "Seeking Paths in the Sky", and "Tenants, Please Stay".
Sensor Tower: In August, Chinese manufacturers accounted for 37.3% of the revenue of the top 100 mobile game publishers in the world.
Sensor Tower's Store Intelligence platform shows that in August 2024, a total of 34 Chinese manufacturers made it to the top 100 global mobile game publishers' revenue list.
Central China Securities: "Black Myth: Wukong" explodes in popularity, attention to the valuation repair of the gaming sector.
Central China Securities released a research report stating that the value of the gaming industry is beginning to spill over into the fields of culture, tourism, consumer goods, and other areas.
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