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CICC: Raised the Target Price for XD INC (02400) to HKD 36.7, maintaining the "Outperform Industry" rating.
CICC stated that XD INC (02400) turned a profit last year, recording an adjusted profit of 0.877 billion yuan, which meets expectations, and declared dividends for the first time, paying attention to the future commercialization progress of games such as "Yise" and "XD Town."
Hong Kong Stock Market Morning Report | AI and other key areas receive renewed attention, DeepSeek becomes the fastest growing AI tool in the Global market.
① The Ministry of Industry and Information Technology will focus on key areas such as AI and critical software, nurturing a batch of platforms for the transformation of innovative achievements. ② DeepSeek's monthly visits exceed ChatGPT. ③ Huawei: Global sales revenue in 2024 is 862.1 billion yuan, with a Net income of 62.6 billion yuan. ④ Li Auto's internal sales target for this year: 0.7 million units for the entire year, with 0.05 million units for pure electric.
XD INC (02400) has issued 0.0614 million shares according to the stock option plan.
XD INC (02400) announced that due to eligible participants according to the company's adoption on June 25, 2021...
Jefferies Adjusts XD's Price Target to HK$36.40 From HK$25, Keeps at Buy
XD Returns to Profit in 2024
From turning losses into profits to ecological synergy, XD INC's "long-term resilience" methodology.
After the storm, the rainbow finally appears. In the past year, against the backdrop of a deep adjustment in the Global gaming industry, XD INC delivered a milestone report, officially entering a new phase of sustainable profitability. Earnings Reports show that the company's annual revenue exceeded 5.01 billion yuan, with a year-on-year growth rate of 47.9%, setting a new revenue record since its listing five years ago. Even more noteworthy is the qualitative change in profitability, with Net income strongly turning from loss to profit, reaching 0.89 billion yuan. On one hand, the optimization of the Business structure became a key turning point. Self-developed games contributed 3.43 billion yuan in revenue, with a year-on-year increase of 64.2%, including "Let's Go, Muffin," "Lily of the Valley Sword," "