The gaming industry will welcome two major conferences! Representatives from dozens of gaming companies will share the stage to discuss topics such as 2D, AI, overseas expansion, and casual games.
As the year-end approaches, the Beijing Shougang International Exhibition Center will host two major annual events in the gaming industry: the 2024 China eSports Industry Annual Conference will be held on December 10-11; the 2024 China Game Industry Annual Conference will take place on December 12-13. Representatives from listed gaming companies including Tencent, netease, 37 interactive entertainment network technology group, special treat Huatuo, and kingnet network will attend and will share insights on topics such as eSports, game AI, and overseas expansion.
Individual stock midday review: Included in the Hang Seng Index rose more than 3%, Kuaishou's performance resulted in a total repurchase of nearly 0.3 billion Hong Kong dollars.
Hang Seng Index's "big change" in December: Pop Mart, Kuaishou expected to be included, will the constituent stocks return to 100?
Currently, the Hang Seng Index in Hong Kong includes 82 stocks, with the ultimate goal of expanding the number of constituent stocks to 100. Analysis suggests that the medical care industry is still the least represented industry in the Hang Seng Index, while consumer staples, discretionary items, real estate, and construction may receive higher weights in the review in the fourth quarter of this year.
Bilibili's Q3 Earnings: Revenue Surges As Games Lead the Way, Stock Buyback And More
bilibili posted its first quarterly profit since going public: the gaming business aims for "long-term operation" and plans to buy back $0.2 billion of stocks in the next two years.
①Bilibili's net income after adjustment in the third quarter was 0.24 billion yuan, also its first quarterly profit since going public. ②Bilibili will cumulatively repurchase stocks worth no more than 0.2 billion US dollars in the next 24 months.
Game business is recovering; Tencent's Q3 non-GAAP net profit increased by over 30% and over 3,000 people were recruited.
① In the third quarter, Tencent's adjusted net income reached 59.81 billion yuan, far exceeding the market expectation of 54.37 billion yuan, a year-on-year increase of 33%; ② The biggest highlight of Tencent's quarterly report is that value-added services have significantly recovered, mainly due to the rebound in the gaming business.